コード例 #1
0
ファイル: Rule.cs プロジェクト: asquigglytwist/Tyle
 /// <summary>
 /// <inheritdoc cref="Rule.Rule"/>
 /// </summary>
 /// <param name="pattern"><inheritdoc cref="Pattern"/></param>
 /// <param name="ignoreCase"><inheritdoc cref="IgnoreCase"/></param>
 /// <param name="isRegex"><inheritdoc cref="IsRegex"/></param>
 /// <param name="bold"><inheritdoc cref="VisualCue.Bold"/></param>
 /// <param name="italic"><inheritdoc cref="VisualCue.Italic"/></param>
 /// <param name="underline"><inheritdoc cref="VisualCue.Underline"/></param>
 /// <param name="strikeout"><inheritdoc cref="VisualCue.Strikeout"/></param>
 /// <param name="foreGround"><inheritdoc cref="VisualCue.ForeGround"/></param>
 /// <param name="backGround"><inheritdoc cref="VisualCue.BackGround"/></param>
 /// <param name="displayFont"><inheritdoc cref="VisualCue.DisplayFont"/></param>
 public Rule(string pattern, bool ignoreCase, bool isRegex,
             bool bold, bool italic, bool underline, bool strikeout,
             Color foreGround, Color backGround,
             Font displayFont)
     : this(pattern, ignoreCase, isRegex)
 {
     Decoration = new VisualCue(bold, italic, underline, strikeout,
                                foreGround, backGround, displayFont);
 }
コード例 #2
0
 /// <summary>
 /// Static constructor for <see cref="VisualCue"/>; Initializes <see cref="_VisCueForUnDecorated"/> with <see cref="SystemFonts.DefaultFont"/>
 /// </summary>
 static VisualCue()
 {
     DefaultDecoration = new VisualCue(false, false, false, false, SystemColors.ControlText, SystemColors.Control, SystemFonts.DefaultFont);
 }