コード例 #1
0
 public void AddTargetMarker(FirePositionMarker wp)
 {
     if (!firePositionMarkers.Contains(wp))
     {
         SubscribeOnDestruction(wp.GetInstanceID().ToString(), () => RemoveTargetMarker(wp));
         this.firePositionMarkers.Add(wp);
     }
 }
コード例 #2
0
 private void RemoveTargetMarker(FirePositionMarker wp)
 {
     if (firePositionMarkers.Contains(wp))
     {
         firePositionMarkers.Remove(wp);
         UnsubscribeOnDestruction(wp.GetInstanceID().ToString());
         wp.DestroyThis();
     }
 }
コード例 #3
0
        public static FirePositionMarker CreateFirePositionMarker(Vector3 worldPosition, float radius)
        {
            FirePositionMarker res = Instantiate <FirePositionMarker>(
                GameObject.Find("ResourcesList").GetComponent <ResourcesListComponent>().firePositionMarkerPrefab,
                GameObject.Find("UI World Canvas").transform);

            res.Init(worldPosition, radius);

            return(res);
        }
コード例 #4
0
        private void OnPointerClickDelegate(PointerEventData data)
        {
            if (!paused)
            {
                if (isEditing)
                {
                    if (UIHandler.EventSystemPointedGameObjects().Count > 1)
                    {
                        ExitPlacementUIMode();
                        ConfirmPositioning(false);
                        DestroyThis();
                    }
                    else
                    {
                        AddTargetMarker(FirePositionMarker.CreateFirePositionMarker(GetWorldPosition(), 10f));

                        if (!Input.GetKey(KeyCode.LeftShift))
                        {
                            ExitPlacementUIMode();
                            ConfirmPositioning(true);
                        }
                    }
                }
                else
                {
                    if (expanded)
                    {
                        SelectionHandler.GetUsedSelector().DeselectEntity(this);
                        expanded = false;
                        //Contract();
                    }
                    else
                    {
                        SelectionHandler.GetUsedSelector().SelectEntity(this);
                        expanded = true;
                        //Expand();
                    }
                }
            }
        }