private void KeyOnValueChanged(object sender, KeyEventArgs e) { if (e.NewValue) { if (this.updateHandler.IsEnabled) { this.ignoreComboEnd = true; } this.ComboModeMenu = this.comboModeMenus[(MenuHoldKey)sender]; this.TargetManager.TargetLocked = true; this.updateHandler.IsEnabled = true; } else { if (this.ignoreComboEnd) { this.ignoreComboEnd = false; return; } this.updateHandler.IsEnabled = false; this.TargetManager.TargetLocked = false; this.ComboEnd(); } }
private void KeyOnValueChange(object sender, KeyEventArgs e) { if (e.NewValue) { InputManager.MouseWheel += this.OnMouseWheel; } else { InputManager.MouseWheel -= this.OnMouseWheel; } }
private void ToggleKeyOnValueChange(object sender, KeyEventArgs e) { if (e.NewValue) { UpdateManager.CreateIngameUpdate(300, this.ToggleOnUpdate); } else { UpdateManager.DestroyIngameUpdate(this.ToggleOnUpdate); } }
private void HoldKeyOnValueChange(object sender, KeyEventArgs e) { if (e.NewValue) { UpdateManager.Update += this.HoldOnUpdate; } else { UpdateManager.Update -= this.HoldOnUpdate; } }
private void ShowDropOnValueChange(object sender, KeyEventArgs e) { if (e.NewValue) { this.context.Renderer.Draw += this.OnDrawDrop; } else { this.context.Renderer.Draw -= this.OnDrawDrop; } }
private void ToggleKeyOnValueChange(object sender, Core.Managers.Menu.EventArgs.KeyEventArgs e) { if (e.NewValue) { RendererManager.Draw += this.OnDraw; } else { RendererManager.Draw -= this.OnDraw; } }
private void AegisKeyOnValueChange(object sender, KeyEventArgs e) { if (e.NewValue) { GameManager.GameEvent += this.OnGameEvent; UpdateManager.Update += this.AegisOnUpdate; } else { GameManager.GameEvent -= this.OnGameEvent; UpdateManager.Update -= this.AegisOnUpdate; } }
private void KeyOnValueChange(object sender, Core.Managers.Menu.EventArgs.KeyEventArgs e) { if (e.NewValue) { this.updateHandler.IsEnabled = true; RendererManager.Draw += this.OnDraw; } else { this.updateHandler.IsEnabled = false; RendererManager.Draw -= this.OnDraw; } }
private void ToggleKeyOnValueChange(object sender, KeyEventArgs e) { if (e.NewValue) { RendererManager.Draw += this.OnDraw; this.ping.ValueChange += this.PingOnValueChange; } else { this.ping.ValueChange -= this.PingOnValueChange; InputManager.MouseKeyUp -= this.InputOnMouseKeyDown; RendererManager.Draw -= this.OnDraw; } }
private void ToggleKeyOnValueChange(object sender, Core.Managers.Menu.EventArgs.KeyEventArgs e) { if (e.NewValue) { RendererManager.Draw += this.OnDraw; this.enabledDamage.ValueChange += this.EnabledDamageOnValueChange; } else { RendererManager.Draw -= this.OnDraw; this.enabledDamage.ValueChange -= this.EnabledDamageOnValueChange; UpdateManager.DestroyIngameUpdate(this.OnUpdate); EntityManager9.UnitAdded -= this.OnUnitAdded; EntityManager9.UnitRemoved -= this.OnUnitRemoved; } }
private void HoldKeyOnValueChange(object sender, Core.Managers.Menu.EventArgs.KeyEventArgs e) { this.toggleKey.IsActive = e.NewValue; }
private void HoldKeyOnValueChange(object sender, KeyEventArgs e) { this.toggleKey.IsActive = e.NewValue; }