public void ShouldAddNewLine_When_ThereIsCapacity() { const string newLine = "test"; var container = new LogsLineContainer(3); container.Add(newLine); Assert.That(container.Lines.Count(), Is.EqualTo(1)); Assert.That(container.Lines.ElementAt(0), Is.EqualTo(newLine)); }
public void Text_Should_ReturnJoinedLines() { var container = new LogsLineContainer(); container.Add("A"); container.Add("B"); container.Add("C"); Assert.That(container.Text,Is.EqualTo("A\r\nB\r\nC")); }
public void ShouldAddNewLine_And_RemoveFirstOne_When_ThereIsEnoughCapacity() { const string newLine = "test"; var container = new LogsLineContainer(2); container.Add("A"); container.Add("B"); container.Add(newLine); Assert.That(container.Lines.ElementAt(0), Is.EqualTo("B")); Assert.That(container.Lines.ElementAt(1), Is.EqualTo(newLine)); }
public UnityLogger() { _logsLineContainer = new LogsLineContainer(); }