public StaticInfrastructure(StaticInfrastructure infrastructure) { Name = infrastructure.Name; TagName = infrastructure.TagName; DataType = infrastructure.DataType; BuildingTag = infrastructure.BuildingTag; }
public StaticInfrastructure(StaticInfrastructure infrastructure) { Name = infrastructure.Name; TagName = infrastructure.TagName; DataType = infrastructure.DataType; BuildingTag = infrastructure.BuildingTag; }
private StaticInfrastructure AddInfrastructure(string name, string tagName) { StaticInfrastructure industry = new StaticInfrastructure(); industry.Name = name; industry.TagName = tagName; industry.DataType = DataType.Industry; return industry; }
private StaticInfrastructure AddInfrastructureBuildings(StaticInfrastructure infrastructure, params string[] buildingTagas) { infrastructure.BuildingTag = buildingTagas.ToList(); return infrastructure; }
public GameInfrastructure(StaticInfrastructure infrastructure) : base(infrastructure) { }
public GameInfrastructure(StaticInfrastructure infrastructure) : base(infrastructure) { }