コード例 #1
0
        /// <summary>
        /// Insert an existing rung under an anchor rung
        /// </summary>
        /// <param name="rung">Rung  to be inserted</param>
        /// <param name="anchor">Anchor rung</param>
        public void InsertUnder(Rung rung, Rung anchor)
        {
            Trace.WriteLine("Insert under called -> ", "Diagram");
            if (rung == null)
            {
                throw new ArgumentException("Null rung", "rung");
            }
            if (anchor == null)
            {
                throw new ArgumentException("Null rung", "anchor");
            }
            if (anchor == rung)
            {
                throw new ArgumentException("Anchor rung and new rung are the same", "anchor");
            }

            int anchorIndex = _Rungs.IndexOf(anchor);

            if (anchorIndex != -1)
            {
                Trace.Indent();
                _Rungs.Insert(anchorIndex + 1, rung);
                Trace.WriteLine("Rung inserted", "Diagram");
                rung.DataTable = DataTable;
                Trace.Unindent();
            }
            else
            {
                throw new ArgumentException("Anchor rung is not inserted in current diagram", "anchor");
            }
        }
コード例 #2
0
        /// <summary>
        /// Add an existing rung in the bottom of the diagram
        /// </summary>
        /// <param name="rung">Rung to be inserted</param>
        public void Add(Rung rung)
        {
            Trace.WriteLine("Auto insert called -> ", "Diagram");
            if (rung == null)
            {
                throw new ArgumentException("Null rung", "rung");
            }

            Trace.Indent();
            _Rungs.Add(rung);
            Trace.WriteLine("Rung inserted", "Diagram");
            rung.DataTable = DataTable;
            Trace.Unindent();
        }
コード例 #3
0
        /// <summary>
        /// Remove a rung from the ladder diagram
        /// </summary>
        /// <param name="rung">Rung to be removed</param>
        public void Remove(Rung rung)
        {
            Trace.WriteLine("Remove called", "Diagram");
            if (rung == null)
            {
                throw new ArgumentException("Null rung", "rung");
            }

            if (_Rungs.Contains(rung))
            {
                Trace.Indent();
                _Rungs.Remove(rung);
                Trace.WriteLine("Rung removed", "Diagram");
                GC.Collect(); // Call gabarge collector
                Trace.Unindent();
            }
            else
            {
                throw new ArgumentException("Rung is not inserted in current diagram", "rung");
            }
        }
コード例 #4
0
 /// <summary>
 /// Insert a new rung under the anchor rung
 /// </summary>
 /// <param name="anchor">Anchor rung</param>
 public void InsertUnder(Rung anchor)
 {
     InsertUnder(new Rung(), anchor);
 }
コード例 #5
0
 /// <summary>
 /// Insert a new rung above the anchor rung
 /// </summary>
 /// <param name="anchor">Anchor rung</param>
 public void InsertAbove(Rung anchor)
 {
     InsertAbove(new Rung(), anchor);
 }
コード例 #6
0
        /// <summary>
        /// Build Circuit structure from a rung
        /// </summary>
        /// <param name="rung"></param>
        /// <returns></returns>
        public Circuit(Rung rung)
        {
            this.Components = new List <ComponentBase>();
            this.Mode       = CircuitMode.Serial;
            this.Parent     = null;

            List <NodeConnections> nodes = new List <NodeConnections>().RunAnalysis(rung);

            Stack <int> CircuitModeStack = new Stack <int>();

            CircuitModeStack.Push(-1);
            Stack <Circuit> Circuits = new Stack <Circuit>();

            this.LeftLide  = rung.Components.First().LeftLide;
            this.RightLide = rung.Components.Last().RightLide;
            Circuits.Push(this);

            foreach (ComponentBase component in rung.Components)
            {
                NodeConnections NodeA = nodes.GetNodeConnections(component.LeftLide);
                NodeConnections NodeB = nodes.GetNodeConnections(component.RightLide);

                //Decide when add a parallel sub-circuit
                if (NodeA.OutComponents.Count > 1)
                {
                    if (CircuitModeStack.Peek() == -1)
                    {
                        CircuitModeStack.Push(NodeA.OutComponents.Count - 1);
                        Circuit parent = Circuits.Peek();
                        Circuit son    = new Circuit(CircuitMode.Parallel, parent);
                        son.LeftLide = component.LeftLide;
                        parent.Components.Add(son);
                        Circuits.Push(son);
                    }
                    else
                    {
                        CircuitModeStack.Push(CircuitModeStack.Pop() - 1);
                    }
                }

                // Decide when add a serial sub-circuit
                if (NodeB.InComponents.Count == 1 && CircuitModeStack.Peek() != -1)
                {
                    CircuitModeStack.Push(-1);
                    Circuit parent = Circuits.Peek();
                    Circuit son    = new Circuit(CircuitMode.Serial, parent);
                    son.LeftLide = component.LeftLide;
                    parent.Components.Add(son);
                    Circuits.Push(son);
                }

                Circuits.Peek().Components.Add(component);

                //Close sub-circuit
                if ((NodeB.InComponents.Count > 1 || NodeA.InComponents.Count > 1) && CircuitModeStack.Count > 1 && CircuitModeStack.Peek() <= 0)
                {
                    CircuitModeStack.Pop();
                    Circuits.Pop().RightLide = component.RightLide;
                }
            }
        }