private void OnGUI() { if (GUILayout.Button("Scan the project")) { DependencyGraphManager.ScanProject(); DependencyGraphIOUtility.Save(DependencyGraphManager.AssetCollection.Values.ToList()); } DependencyGraphAssetDrawer.DrawGraphForActiveObject(); }
private static void Update() { if (!DependencyGraphManager.IsDirty) { return; } AssetDatabase.SaveAssets(); DependencyGraphManager.Update(); DependencyGraphIOUtility.Save(DependencyGraphManager.AssetCollection.Values.ToList()); }
private static void PlayModeStateChangeHandler(PlayModeStateChange _playModeState) { switch (_playModeState) { case PlayModeStateChange.EnteredEditMode: case PlayModeStateChange.EnteredPlayMode: List <DependencyGraphAsset> collection = DependencyGraphIOUtility.Load(); DependencyGraphManager.Init(collection); break; case PlayModeStateChange.ExitingEditMode: case PlayModeStateChange.ExitingPlayMode: break; default: throw new ArgumentOutOfRangeException(nameof(_playModeState), _playModeState, null); } }