public override void Deserialize(IDataReader reader) { Outcome = reader.ReadVarUhShort(); Wave = reader.ReadByte(); Rewards = new FightLoot(); Rewards.Deserialize(reader); }
public FightResultListEntry(ushort outcome, byte wave, FightLoot rewards) { Outcome = outcome; Wave = wave; Rewards = rewards; }
public FightResultListEntry(FightLoot rewards, ushort outcome, byte wave) { m_rewards = rewards; m_outcome = outcome; m_wave = wave; }