public void all_cells_are_dead() { var game = new Game(35, 36, 0d); foreach (var cell in game.Board) { Assert.That(cell.State == CellState.Dead); } }
public void all_cells_are_alive() { var game = new Game(35, 36, 1d); foreach (var cell in game.Board) { Assert.That(cell.State == CellState.Alive); } }
public void SetUp() { _game = new Game(GAME_WIDTH, GAME_HEIGHT, SEED_PROBABILITY); }