/// <summary> /// Loads all the contact configuration group nodes. /// </summary> private IEnumerator <YieldInstruction> LoadGroupConfig() { // Load all the contract groups LoggingUtil.LogDebug(this, "Loading CONTRACT_GROUP nodes."); ConfigNode[] contractGroups = GameDatabase.Instance.GetConfigNodes("CONTRACT_GROUP"); foreach (ConfigNode groupConfig in contractGroups) { // Create the group string name = groupConfig.GetValue("name"); LoggingUtil.LogInfo(this, "Loading CONTRACT_GROUP: '" + name + "'"); ContractGroup contractGroup = null; try { contractGroup = new ContractGroup(name); } catch (ArgumentException) { LoggingUtil.LogError(this, "Couldn't load CONTRACT_GROUP '" + name + "' due to a duplicate name."); } // Peform the actual load if (contractGroup != null) { bool success = false; try { ConfigNodeUtil.ClearCache(true); success = contractGroup.Load(groupConfig); } catch (Exception e) { Exception wrapper = new Exception("Error loading CONTRACT_GROUP '" + name + "'", e); LoggingUtil.LogException(wrapper); } finally { if (!success) { ContractGroup.contractGroups.Remove(name); } } } } if (!reloading) { yield return(new WaitForEndOfFrame()); } // Emit settings for the menu SettingsBuilder.EmitSettings(); yield break; }
/// <summary> /// Loads the contract type details from the given config node. /// </summary> /// <param name="configNode">The config node to load from.</param> /// <returns>Whether the load was successful.</returns> public bool Load(ConfigNode configNode) { LoggingUtil.LogLevel origLogLevel = LoggingUtil.logLevel; try { // Logging on LoggingUtil.CaptureLog = true; ConfigNodeUtil.SetCurrentDataNode(null); LoggingUtil.LogInfo(this, "Loading CONTRACT_TYPE: '" + name + "'"); // Clear the config node cache ConfigNodeUtil.ClearCache(true); // Load values that are immediately required bool valid = true; valid &= ConfigNodeUtil.ParseValue <ContractGroup>(configNode, "group", x => group = x, this, (ContractGroup)null); // Set up the data node dataNode = new DataNode(configNode.GetValue("name"), group != null ? group.dataNode : null, this); ConfigNodeUtil.SetCurrentDataNode(dataNode); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "name", x => name = x, this); // Try to turn on trace mode valid &= ConfigNodeUtil.ParseValue <bool>(configNode, "trace", x => trace = x, this, false); if (trace) { LoggingUtil.logLevel = LoggingUtil.LogLevel.VERBOSE; LoggingUtil.LogWarning(this, "Tracing enabled for contract type " + name); } // Load contract text details valid &= ConfigNodeUtil.ParseValue <string>(configNode, "title", x => title = x, this); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "tag", x => tag = x, this, ""); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "description", x => description = x, this, (string)null); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "topic", x => topic = x, this, ""); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "subject", x => subject = x, this, ""); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "notes", x => notes = x, this, (string)null); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "synopsis", x => synopsis = x, this); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "completedMessage", x => completedMessage = x, this); if (configNode.HasValue("motivation)")) { string motivation; valid &= ConfigNodeUtil.ParseValue <string>(configNode, "motivation", x => motivation = x, this, ""); LoggingUtil.LogWarning(this, "The 'motivation' attribute is no longer supported as of Contract Configurator 1.23.0"); } // Load optional attributes valid &= ConfigNodeUtil.ParseValue <Agent>(configNode, "agent", x => agent = x, this, group != null ? group.agent : null); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "minExpiry", x => minExpiry = x, this, 5.0f, x => Validation.GE(x, 0.0f)); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "maxExpiry", x => maxExpiry = x, this, 100.0f, x => Validation.GE(x, minExpiry)); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "deadline", x => deadline = x, this, 0.0f, x => Validation.GE(x, 0.0f)); valid &= ConfigNodeUtil.ParseValue <bool>(configNode, "cancellable", x => cancellable = x, this, true); valid &= ConfigNodeUtil.ParseValue <bool>(configNode, "declinable", x => declinable = x, this, true); valid &= ConfigNodeUtil.ParseValue <bool>(configNode, "autoAccept", x => autoAccept = x, this, false); valid &= ConfigNodeUtil.ParseValue <List <Contract.ContractPrestige> >(configNode, "prestige", x => prestige = x, this, new List <Contract.ContractPrestige>()); valid &= ConfigNodeUtil.ParseValue <CelestialBody>(configNode, "targetBody", x => targetBody = x, this, (CelestialBody)null); valid &= ConfigNodeUtil.ParseValue <int>(configNode, "maxCompletions", x => maxCompletions = x, this, 0, x => Validation.GE(x, 0)); valid &= ConfigNodeUtil.ParseValue <int>(configNode, "maxSimultaneous", x => maxSimultaneous = x, this, (maxCompletions == 0 ? 4 : 0), x => Validation.GE(x, 0)); // Load rewards valid &= ConfigNodeUtil.ParseValue <float>(configNode, "rewardFunds", x => rewardFunds = x, this, 0.0f); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "rewardReputation", x => rewardReputation = x, this, 0.0f); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "rewardScience", x => rewardScience = x, this, 0.0f); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "failureFunds", x => failureFunds = x, this, 0.0f); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "failureReputation", x => failureReputation = x, this, 0.0f); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "advanceFunds", x => advanceFunds = x, this, 0.0f); // Load other values if (configNode.HasValue("weight")) { double weight; valid &= ConfigNodeUtil.ParseValue <double>(configNode, "weight", x => weight = x, this); LoggingUtil.LogWarning(this, ErrorPrefix() + ": The weight attribute is deprecated as of Contract Configurator 1.15.0. Contracts are no longer generated using a weighted system."); } // Merge in data from the parent contract group for (ContractGroup currentGroup = group; currentGroup != null; currentGroup = currentGroup.parent) { // Merge dataValues - this is a flag saying what values need to be unique at the contract level foreach (KeyValuePair <string, DataValueInfo> pair in currentGroup.dataValues) { dataValues[currentGroup.name + ":" + pair.Key] = pair.Value; } // Merge uniquenessChecks foreach (KeyValuePair <string, DataNode.UniquenessCheck> pair in currentGroup.uniquenessChecks) { uniquenessChecks[currentGroup.name + ":" + pair.Key] = pair.Value; } } // Load DATA nodes valid &= dataNode.ParseDataNodes(configNode, this, dataValues, uniquenessChecks); log = LoggingUtil.capturedLog; LoggingUtil.CaptureLog = false; // Load parameters foreach (ConfigNode contractParameter in ConfigNodeUtil.GetChildNodes(configNode, "PARAMETER")) { ParameterFactory paramFactory = null; valid &= ParameterFactory.GenerateParameterFactory(contractParameter, this, out paramFactory); if (paramFactory != null) { paramFactories.Add(paramFactory); if (paramFactory.hasWarnings) { hasWarnings = true; } } } // Load behaviours foreach (ConfigNode requirementNode in ConfigNodeUtil.GetChildNodes(configNode, "BEHAVIOUR")) { BehaviourFactory behaviourFactory = null; valid &= BehaviourFactory.GenerateBehaviourFactory(requirementNode, this, out behaviourFactory); if (behaviourFactory != null) { behaviourFactories.Add(behaviourFactory); if (behaviourFactory.hasWarnings) { hasWarnings = true; } } } // Load requirements foreach (ConfigNode requirementNode in ConfigNodeUtil.GetChildNodes(configNode, "REQUIREMENT")) { ContractRequirement requirement = null; valid &= ContractRequirement.GenerateRequirement(requirementNode, this, out requirement); if (requirement != null) { requirements.Add(requirement); if (requirement.hasWarnings) { hasWarnings = true; } } } // Logging on LoggingUtil.CaptureLog = true; // Check we have at least one valid parameter if (paramFactories.Count() == 0) { LoggingUtil.LogError(this, ErrorPrefix() + ": Need at least one parameter for a contract!"); valid = false; } ConfigNodeUtil.SetCurrentDataNode(dataNode); // // Process the DATA_EXPAND nodes - this could cause a restart to the load process // ConfigNode dataExpandNode = configNode.GetNodes("DATA_EXPAND").FirstOrDefault(); if (dataExpandNode != null) { Type type = null; valid &= ConfigNodeUtil.ParseValue <Type>(dataExpandNode, "type", x => type = x, this); if (type != null) { foreach (ConfigNode.Value pair in dataExpandNode.values) { string key = pair.name; if (key != "type") { object value = null; // Create the setter function Type actionType = typeof(Action <>).MakeGenericType(type); Delegate del = Delegate.CreateDelegate(actionType, value, typeof(DataNode).GetMethod("NullAction")); // Set the ParseDataExpandString method generic value MethodInfo method = methodParseExpand.MakeGenericMethod(new Type[] { type }); // Invoke the ParseDataExpandString method List <string> values = (List <string>)method.Invoke(this, new object[] { dataExpandNode, key }); // Stop at this point if we're invalid if (values == null || !valid) { if (values == null) { LoggingUtil.LogWarning(this, ErrorPrefix() + ": Received an empty list of values when trying to do a DATA_EXPAND"); } valid = false; break; } // Expand configNode.RemoveNode(dataExpandNode); foreach (string val in values) { // Set up for expansion ConfigNode copy = configNode.CreateCopy(); string newName = name + "." + val; copy.SetValue("name", newName); // Set up the data node in the copy ConfigNode dataNode = new ConfigNode("DATA"); copy.AddNode(dataNode); dataNode.AddValue("type", dataExpandNode.GetValue("type")); dataNode.AddValue(key, val); ContractType contractTypeCopy = new ContractType(newName); contractTypeCopy.Load(copy); } // Remove the original contractTypes.Remove(name); // Don't do any more loading for this one LoggingUtil.LogInfo(this, "Successfully expanded CONTRACT_TYPE '" + name + "'"); return(valid); } } } } // // Do the deferred loads // valid &= ConfigNodeUtil.ExecuteDeferredLoads(); // // Do generic fields that need to happen after deferred loads // ConfigNodeUtil.SetCurrentDataNode(dataNode); // Generic title valid &= ConfigNodeUtil.ParseValue <string>(configNode, "genericTitle", x => genericTitle = x, this, title); if (!configNode.HasValue("genericTitle") && !dataNode.IsDeterministic("title")) { LoggingUtil.Log(minVersion >= ContractConfigurator.ENHANCED_UI_VERSION ? LoggingUtil.LogLevel.ERROR : LoggingUtil.LogLevel.WARNING, this, ErrorPrefix() + ": The field 'genericTitle' is required when the title is not determistic (ie. when expressions are used)."); // Error on newer versions of contract packs if (minVersion >= ContractConfigurator.ENHANCED_UI_VERSION) { valid = false; } } else if (!dataNode.IsDeterministic("genericTitle")) { valid = false; LoggingUtil.LogError(this, ErrorPrefix() + ": The field 'genericTitle' must be deterministic."); } // Generic description valid &= ConfigNodeUtil.ParseValue <string>(configNode, "genericDescription", x => genericDescription = x, this, description); if (!configNode.HasValue("genericDescription") && !dataNode.IsDeterministic("description")) { LoggingUtil.Log(minVersion >= ContractConfigurator.ENHANCED_UI_VERSION ? LoggingUtil.LogLevel.ERROR : LoggingUtil.LogLevel.WARNING, this, ErrorPrefix() + ": The field 'genericDescription' is required when the description is not determistic (ie. when expressions are used)."); // Error on newer versions of contract packs if (minVersion >= ContractConfigurator.ENHANCED_UI_VERSION) { valid = false; } } else if (!dataNode.IsDeterministic("genericDescription")) { valid = false; LoggingUtil.LogError(this, ErrorPrefix() + ": The field 'genericDescription' must be deterministic."); } // Sorting key valid &= ConfigNodeUtil.ParseValue <string>(configNode, "sortKey", x => sortKey = x, this, genericTitle); // Check for unexpected values - always do this last valid &= ConfigNodeUtil.ValidateUnexpectedValues(configNode, this); if (valid) { LoggingUtil.LogInfo(this, "Successfully loaded CONTRACT_TYPE '" + name + "'"); } else { LoggingUtil.LogWarning(this, "Errors encountered while trying to load CONTRACT_TYPE '" + name + "'"); } config = configNode.ToString(); hash = config.GetHashCode(); enabled = valid; log += LoggingUtil.capturedLog; if (LoggingUtil.logLevel >= LoggingUtil.LogLevel.DEBUG) { // Get the contract configurator log file string[] dirComponents = new string[] { KSPUtil.ApplicationRootPath, "GameData", "ContractConfigurator", "log", (group == null ? "!NO_GROUP" : group.Root.name) }; string[] pathComponents = dirComponents.Union(new string[] { name + ".log" }).ToArray(); string dir = string.Join(Path.DirectorySeparatorChar.ToString(), dirComponents); string path = string.Join(Path.DirectorySeparatorChar.ToString(), pathComponents); // Delete the file if it exists if (File.Exists(path)) { try { File.Delete(path); } catch (Exception e) { LoggingUtil.LogException(new Exception("Exception while attempting to delete the file: " + path, e)); } } // Create the directory if it doesn't exist Directory.CreateDirectory(dir); // Now write the config and the cleaned up log to it try { using (StreamWriter sw = File.AppendText(path)) { sw.Write("Debug information for CONTRACT_TYPE '" + name + "':\n"); sw.Write("\nConfiguration:\n"); sw.Write(config); sw.Write("\nData Nodes:\n"); sw.Write(DataNodeDebug(dataNode)); sw.Write("\nOutput log:\n"); sw.Write(log); } } catch { LoggingUtil.LogError(this, "Exception while attempting to write to the file: " + path); } } return(valid); } catch (Exception e) { enabled = false; throw new Exception("Error loading CONTRACT_TYPE '" + name + "'", e); } finally { LoggingUtil.CaptureLog = false; LoggingUtil.logLevel = origLogLevel; loaded = true; } }
/// <summary> /// Loads all the contact configuration nodes and creates ContractType objects. /// </summary> private IEnumerator <YieldInstruction> LoadContractConfig() { // Load all the contract groups LoggingUtil.LogDebug(this, "Loading CONTRACT_GROUP nodes."); ConfigNode[] contractGroups = GameDatabase.Instance.GetConfigNodes("CONTRACT_GROUP"); foreach (ConfigNode groupConfig in contractGroups) { // Create the group string name = groupConfig.GetValue("name"); LoggingUtil.LogInfo(this, "Loading CONTRACT_GROUP: '" + name + "'"); ContractGroup contractGroup = null; try { contractGroup = new ContractGroup(name); } catch (ArgumentException) { LoggingUtil.LogError(this, "Couldn't load CONTRACT_GROUP '" + name + "' due to a duplicate name."); } // Peform the actual load if (contractGroup != null) { bool success = false; try { ConfigNodeUtil.ClearCache(true); success = contractGroup.Load(groupConfig); } catch (Exception e) { Exception wrapper = new Exception("Error loading CONTRACT_GROUP '" + name + "'", e); LoggingUtil.LogException(wrapper); } finally { if (!success) { ContractGroup.contractGroups.Remove(name); } } } } LoggingUtil.LogDebug(this, "Loading CONTRACT_TYPE nodes."); ConfigNode[] contractConfigs = GameDatabase.Instance.GetConfigNodes("CONTRACT_TYPE"); totalContracts = contractConfigs.Count(); // First pass - create all the ContractType objects foreach (ConfigNode contractConfig in contractConfigs) { // Create the initial contract type LoggingUtil.LogVerbose(this, "Pre-load for node: '" + contractConfig.GetValue("name") + "'"); try { ContractType contractType = new ContractType(contractConfig.GetValue("name")); } catch (ArgumentException) { LoggingUtil.LogError(this, "Couldn't load CONTRACT_TYPE '" + contractConfig.GetValue("name") + "' due to a duplicate name."); } } // Second pass - do the actual loading of details foreach (ConfigNode contractConfig in contractConfigs) { attemptedContracts++; yield return(new WaitForEndOfFrame()); // Fetch the contractType string name = contractConfig.GetValue("name"); ContractType contractType = ContractType.GetContractType(name); if (contractType != null && !contractType.loaded) { // Perform the load try { contractType.Load(contractConfig); if (contractType.enabled) { successContracts++; } } catch (Exception e) { LoggingUtil.LogException(e); } } } LoggingUtil.LogInfo(this, "Loaded " + successContracts + " out of " + totalContracts + " CONTRACT_TYPE nodes."); // Check for empty groups and warn foreach (ContractGroup group in ContractGroup.contractGroups.Values.Where(g => g != null)) { group.CheckEmpty(); } // Load other things MissionControlUI.GroupContainer.LoadConfig(); if (!reloading && LoggingUtil.logLevel == LoggingUtil.LogLevel.DEBUG || LoggingUtil.logLevel == LoggingUtil.LogLevel.VERBOSE) { ScreenMessages.PostScreenMessage("Contract Configurator: Loaded " + successContracts + " out of " + totalContracts + " contracts successfully.", 5, ScreenMessageStyle.UPPER_CENTER); } }
/// <summary> /// Loads the contract group details from the given config node. /// </summary> /// <param name="configNode">The config node to load from</param> /// <returns>Whether we were successful.</returns> public bool Load(ConfigNode configNode) { try { dataNode = new DataNode(configNode.GetValue("name"), this); LoggingUtil.CaptureLog = true; ConfigNodeUtil.ClearCache(true); ConfigNodeUtil.SetCurrentDataNode(dataNode); bool valid = true; valid &= ConfigNodeUtil.ParseValue <string>(configNode, "name", x => name = x, this); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "minVersion", x => minVersion = x, this, ""); valid &= ConfigNodeUtil.ParseValue <int>(configNode, "maxCompletions", x => maxCompletions = x, this, 0, x => Validation.GE(x, 0)); valid &= ConfigNodeUtil.ParseValue <int>(configNode, "maxSimultaneous", x => maxSimultaneous = x, this, 0, x => Validation.GE(x, 0)); if (!string.IsNullOrEmpty(minVersion)) { if (Util.Version.VerifyAssemblyVersion("ContractConfigurator", minVersion) == null) { valid = false; var ainfoV = Attribute.GetCustomAttribute(typeof(ExceptionLogWindow).Assembly, typeof(AssemblyInformationalVersionAttribute)) as AssemblyInformationalVersionAttribute; string title = "Contract Configurator " + ainfoV.InformationalVersion + " Message"; string message = "The contract group '" + name + "' requires at least Contract Configurator " + minVersion + " to work, and you are running version " + ainfoV.InformationalVersion + ". Please upgrade Contract Configurator to use the contracts in this group."; DialogOption dialogOption = new DialogOption("Okay", new Callback(DoNothing), true); PopupDialog.SpawnPopupDialog(new MultiOptionDialog(message, title, HighLogic.Skin, dialogOption), false, HighLogic.Skin); } } // Check for unexpected values - always do this last valid &= ConfigNodeUtil.ValidateUnexpectedValues(configNode, this); // Do the deferred loads valid &= ConfigNodeUtil.ExecuteDeferredLoads(); config = configNode.ToString(); log += LoggingUtil.capturedLog; LoggingUtil.CaptureLog = false; // Load child groups foreach (ConfigNode childNode in ConfigNodeUtil.GetChildNodes(configNode, "CONTRACT_GROUP")) { ContractGroup child = null; string name = childNode.GetValue("name"); try { child = new ContractGroup(name); } catch (ArgumentException) { LoggingUtil.LogError(this, "Couldn't load CONTRACT_GROUP '" + name + "' due to a duplicate name."); valid = false; continue; } valid &= child.Load(childNode); child.parent = this; if (child.hasWarnings) { hasWarnings = true; } } // Invalidate children if (!valid) { Invalidate(); } enabled = valid; return(valid); } catch { enabled = false; throw; } }
/// <summary> /// Loads the contract type details from the given config node. /// </summary> /// <param name="configNode">The config node to load from.</param> /// <returns>Whether the load was successful.</returns> public bool Load(ConfigNode configNode) { try { // Logging on LoggingUtil.CaptureLog = true; dataNode = new DataNode(configNode.GetValue("name"), this); ConfigNodeUtil.ClearCache(true); ConfigNodeUtil.SetCurrentDataNode(dataNode); bool valid = true; valid &= ConfigNodeUtil.ParseValue <string>(configNode, "name", x => name = x, this); // Load contract text details valid &= ConfigNodeUtil.ParseValue <ContractGroup>(configNode, "group", x => group = x, this, (ContractGroup)null); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "title", x => title = x, this); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "tag", x => tag = x, this, ""); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "description", x => description = x, this, (string)null); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "topic", x => topic = x, this, (string)null); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "subject", x => subject = x, this, (string)null); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "motivation", x => motivation = x, this, (string)null); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "notes", x => notes = x, this, (string)null); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "synopsis", x => synopsis = x, this); valid &= ConfigNodeUtil.ParseValue <string>(configNode, "completedMessage", x => completedMessage = x, this); // Load optional attributes valid &= ConfigNodeUtil.ParseValue <Agent>(configNode, "agent", x => agent = x, this, (Agent)null); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "minExpiry", x => minExpiry = x, this, 1.0f, x => Validation.GE(x, 0.0f)); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "maxExpiry", x => maxExpiry = x, this, 7.0f, x => Validation.GE(x, minExpiry)); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "deadline", x => deadline = x, this, 0.0f, x => Validation.GE(x, 0.0f)); valid &= ConfigNodeUtil.ParseValue <bool>(configNode, "cancellable", x => cancellable = x, this, true); valid &= ConfigNodeUtil.ParseValue <bool>(configNode, "declinable", x => declinable = x, this, true); valid &= ConfigNodeUtil.ParseValue <List <Contract.ContractPrestige> >(configNode, "prestige", x => prestige = x, this, new List <Contract.ContractPrestige>()); valid &= ConfigNodeUtil.ParseValue <CelestialBody>(configNode, "targetBody", x => targetBody = x, this, (CelestialBody)null); valid &= ConfigNodeUtil.ParseValue <int>(configNode, "maxCompletions", x => maxCompletions = x, this, 0, x => Validation.GE(x, 0)); valid &= ConfigNodeUtil.ParseValue <int>(configNode, "maxSimultaneous", x => maxSimultaneous = x, this, 0, x => Validation.GE(x, 0)); // Load rewards valid &= ConfigNodeUtil.ParseValue <float>(configNode, "rewardFunds", x => rewardFunds = x, this, 0.0f, x => Validation.GE(x, 0.0f)); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "rewardReputation", x => rewardReputation = x, this, 0.0f, x => Validation.GE(x, 0.0f)); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "rewardScience", x => rewardScience = x, this, 0.0f, x => Validation.GE(x, 0.0f)); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "failureFunds", x => failureFunds = x, this, 0.0f, x => Validation.GE(x, 0.0f)); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "failureReputation", x => failureReputation = x, this, 0.0f, x => Validation.GE(x, 0.0f)); valid &= ConfigNodeUtil.ParseValue <float>(configNode, "advanceFunds", x => advanceFunds = x, this, 0.0f, x => Validation.GE(x, 0.0f)); // Load other values valid &= ConfigNodeUtil.ParseValue <double>(configNode, "weight", x => weight = x, this, 1.0, x => Validation.GE(x, 0.0f)); // TODO - these are to be deprecated if (configNode.HasValue("targetBodies")) { valid &= ConfigNodeUtil.ParseValue <List <CelestialBody> >(configNode, "targetBodies", x => targetBodies = x, this, new List <CelestialBody>()); LoggingUtil.LogWarning(this, "The 'targetBodies' attribute is obsolete as of Contract Configurator 0.7.4. It will be removed in 1.0.0 in favour of the DATA { } node."); } if (configNode.HasValue("targetVessel")) { valid &= ConfigNodeUtil.ParseValue <Vessel>(configNode, "targetVessel", x => targetVessel = x, this, (Vessel)null); LoggingUtil.LogWarning(this, "The 'targetVessel' attribute is obsolete as of Contract Configurator 0.7.4. It will be removed in 1.0.0 in favour of the DATA { } node."); } if (configNode.HasValue("targetVessels")) { valid &= ConfigNodeUtil.ParseValue <List <Vessel> >(configNode, "targetVessels", x => targetVessels = x, this, new List <Vessel>()); LoggingUtil.LogWarning(this, "The 'targetVessels' attribute is obsolete as of Contract Configurator 0.7.4. It will be removed in 1.0.0 in favour of the DATA { } node."); } if (configNode.HasValue("targetKerbal")) { valid &= ConfigNodeUtil.ParseValue <Kerbal>(configNode, "targetKerbal", x => targetKerbal = x, this, (Kerbal)null); LoggingUtil.LogWarning(this, "The 'targetKerbal' attribute is obsolete as of Contract Configurator 0.7.4. It will be removed in 1.0.0 in favour of the DATA { } node."); } if (configNode.HasValue("targetKerbals")) { valid &= ConfigNodeUtil.ParseValue <List <Kerbal> >(configNode, "targetKerbals", x => targetKerbals = x, this, new List <Kerbal>()); LoggingUtil.LogWarning(this, "The 'targetKerbals' attribute is obsolete as of Contract Configurator 0.7.4. It will be removed in 1.0.0 in favour of the DATA { } node."); } // Load DATA nodes foreach (ConfigNode data in ConfigNodeUtil.GetChildNodes(configNode, "DATA")) { Type type = null; bool requiredValue = true; valid &= ConfigNodeUtil.ParseValue <Type>(data, "type", x => type = x, this); valid &= ConfigNodeUtil.ParseValue <bool>(data, "requiredValue", x => requiredValue = x, this, true); if (type != null) { foreach (ConfigNode.Value pair in data.values) { string name = pair.name; if (name != "type" && name != "requiredValue") { object value = null; // Create the setter function Type actionType = typeof(Action <>).MakeGenericType(type); Delegate del = Delegate.CreateDelegate(actionType, value, typeof(ContractType).GetMethod("NullAction")); // Get the ParseValue method MethodInfo method = typeof(ConfigNodeUtil).GetMethods(BindingFlags.Static | BindingFlags.Public). Where(m => m.Name == "ParseValue" && m.GetParameters().Count() == 4).Single(); method = method.MakeGenericMethod(new Type[] { type }); // Invoke the ParseValue method valid &= (bool)method.Invoke(null, new object[] { data, name, del, this }); dataValues[name] = requiredValue; } } } } // Check for unexpected values - always do this last valid &= ConfigNodeUtil.ValidateUnexpectedValues(configNode, this); log = LoggingUtil.capturedLog; LoggingUtil.CaptureLog = false; // Load parameters foreach (ConfigNode contractParameter in ConfigNodeUtil.GetChildNodes(configNode, "PARAMETER")) { ParameterFactory paramFactory = null; valid &= ParameterFactory.GenerateParameterFactory(contractParameter, this, out paramFactory); if (paramFactory != null) { paramFactories.Add(paramFactory); if (paramFactory.hasWarnings) { hasWarnings = true; } } } // Load behaviours foreach (ConfigNode requirementNode in ConfigNodeUtil.GetChildNodes(configNode, "BEHAVIOUR")) { BehaviourFactory behaviourFactory = null; valid &= BehaviourFactory.GenerateBehaviourFactory(requirementNode, this, out behaviourFactory); if (behaviourFactory != null) { behaviourFactories.Add(behaviourFactory); if (behaviourFactory.hasWarnings) { hasWarnings = true; } } } // Load requirements foreach (ConfigNode requirementNode in ConfigNodeUtil.GetChildNodes(configNode, "REQUIREMENT")) { ContractRequirement requirement = null; valid &= ContractRequirement.GenerateRequirement(requirementNode, this, out requirement); if (requirement != null) { requirements.Add(requirement); if (requirement.hasWarnings) { hasWarnings = true; } } } // Logging on LoggingUtil.CaptureLog = true; // Check we have at least one valid parameter if (paramFactories.Count() == 0) { LoggingUtil.LogError(this.GetType(), ErrorPrefix() + ": Need at least one parameter for a contract!"); valid = false; } // Do the deferred loads valid &= ConfigNodeUtil.ExecuteDeferredLoads(); config = configNode.ToString(); hash = config.GetHashCode(); enabled = valid; log += LoggingUtil.capturedLog; LoggingUtil.CaptureLog = false; return(valid); } catch { enabled = false; throw; } }