コード例 #1
0
        public FrmSet(SetInfo info, CardHelper cardHelper, PortHelper _232Helper)
        {
            InitializeComponent();
            var newInfo = info.Clone();

            this.cardHelper = cardHelper;
            this._232Helper = _232Helper;
            this.bindingSourceAxis.DataSource        = newInfo;
            this.bindingSourceIO.DataSource          = newInfo;
            this.bindingSourceOther.DataSource       = newInfo;
            this.bindingSourceAbsolutePos.DataSource = newInfo;
            this.bindingSourceButton.DataSource      = newInfo;

            var table = new DataTable();

            table.Columns.Add("ID", typeof(int));
            table.Columns.Add("Name");
            table.Rows.Add(1, L.R("FrmSet.SimpleWheel", "普通手轮"));
            table.Rows.Add(2, L.R("FrmSet.AdvWheel", "多功能键手轮"));
            this.cmbShouLunType.Properties.DataSource    = table;
            this.cmbShouLunType.Properties.DisplayMember = "Name";
            this.cmbShouLunType.Properties.ValueMember   = "ID";

            table = new DataTable();
            table.Columns.Add("ID", typeof(int));
            table.Columns.Add("Name");
            table.Rows.Add(1, L.R("FrmSet.UpLimit", "上负限位"));
            table.Rows.Add(2, L.R("FrmSet.DownLimit", "下负限位"));

            this.cmbMinusLimitMode.Properties.DataSource    = table;
            this.cmbMinusLimitMode.Properties.DisplayMember = "Name";
            this.cmbMinusLimitMode.Properties.ValueMember   = "ID";

            table = new DataTable();
            table.Columns.Add("ID");
            table.Columns.Add("Name");
            table.Rows.Add("zh-CN", "中文");
            table.Rows.Add("en-US", "English");

            this.lueLanguage.Properties.DataSource    = table;
            this.lueLanguage.Properties.DisplayMember = "Name";
            this.lueLanguage.Properties.ValueMember   = "ID";

            table = new DataTable();
            table.Columns.Add("ID");
            table.Columns.Add("Name");
            table.Rows.Add("1", L.R("FrmSet.ScriptMode1", "模式1(多行)"));
            table.Rows.Add("2", L.R("FrmSet.ScriptMode2", "模式2(单行)"));

            this.lueScriptMode.Properties.DataSource    = table;
            this.lueScriptMode.Properties.DisplayMember = "Name";
            this.lueScriptMode.Properties.ValueMember   = "ID";

            table = new DataTable();
            table.Columns.Add("ID", typeof(int));
            table.Columns.Add("Name");
            table.Rows.Add(0, L.R("FrmSet.ThrowMode1", "普通穿透"));
            table.Rows.Add(1, L.R("FrmSet.ThrowMode2", "位置模式穿透"));

            this.lueThrowMode.Properties.DataSource    = table;
            this.lueThrowMode.Properties.DisplayMember = "Name";
            this.lueThrowMode.Properties.ValueMember   = "ID";

            table = new DataTable();
            table.Columns.Add("ID", typeof(int));
            table.Columns.Add("Name");
            table.Rows.Add(0, L.R("FrmSet.ThrowStartMode1", "穿透信号"));
            table.Rows.Add(1, L.R("FrmSet.ThrowStartMode2", "最低位置"));

            this.lueThrowStartMode.Properties.DataSource    = table;
            this.lueThrowStartMode.Properties.DisplayMember = "Name";
            this.lueThrowStartMode.Properties.ValueMember   = "ID";
        }
コード例 #2
0
ファイル: FrmSet.cs プロジェクト: JefferyXuHao/Contra-DC
        public FrmSet(SetInfo info, CardHelper cardHelper, PortHelper _232Helper)
        {
            InitializeComponent();
            var newInfo = info.Clone();
            this.cardHelper = cardHelper;
            this._232Helper = _232Helper;
            this.bindingSourceAxis.DataSource = newInfo;
            this.bindingSourceIO.DataSource = newInfo;
            this.bindingSourceOther.DataSource = newInfo;
            this.bindingSourceAbsolutePos.DataSource = newInfo;
            this.bindingSourceButton.DataSource = newInfo;

            var table = new DataTable();
            table.Columns.Add("ID", typeof(int));
            table.Columns.Add("Name");
            table.Rows.Add(1, L.R("FrmSet.SimpleWheel", "普通手轮"));
            table.Rows.Add(2, L.R("FrmSet.AdvWheel", "多功能键手轮"));
            this.cmbShouLunType.Properties.DataSource = table;
            this.cmbShouLunType.Properties.DisplayMember = "Name";
            this.cmbShouLunType.Properties.ValueMember = "ID";

            table = new DataTable();
            table.Columns.Add("ID", typeof(int));
            table.Columns.Add("Name");
            table.Rows.Add(1, L.R("FrmSet.UpLimit", "上负限位"));
            table.Rows.Add(2, L.R("FrmSet.DownLimit", "下负限位"));

            this.cmbMinusLimitMode.Properties.DataSource = table;
            this.cmbMinusLimitMode.Properties.DisplayMember = "Name";
            this.cmbMinusLimitMode.Properties.ValueMember = "ID";

            table = new DataTable();
            table.Columns.Add("ID");
            table.Columns.Add("Name");
            table.Rows.Add("zh-CN", "中文");
            table.Rows.Add("en-US", "English");

            this.lueLanguage.Properties.DataSource = table;
            this.lueLanguage.Properties.DisplayMember = "Name";
            this.lueLanguage.Properties.ValueMember = "ID";

            table = new DataTable();
            table.Columns.Add("ID");
            table.Columns.Add("Name");
            table.Rows.Add("1", L.R("FrmSet.ScriptMode1", "模式1(多行)"));
            table.Rows.Add("2", L.R("FrmSet.ScriptMode2", "模式2(单行)"));

            this.lueScriptMode.Properties.DataSource = table;
            this.lueScriptMode.Properties.DisplayMember = "Name";
            this.lueScriptMode.Properties.ValueMember = "ID";

            table = new DataTable();
            table.Columns.Add("ID", typeof(int));
            table.Columns.Add("Name");
            table.Rows.Add(0,  L.R("FrmSet.ThrowMode1", "普通穿透"));
            table.Rows.Add(1, L.R("FrmSet.ThrowMode2", "位置模式穿透"));

            this.lueThrowMode.Properties.DataSource = table;
            this.lueThrowMode.Properties.DisplayMember = "Name";
            this.lueThrowMode.Properties.ValueMember = "ID";

            table = new DataTable();
            table.Columns.Add("ID", typeof(int));
            table.Columns.Add("Name");
            table.Rows.Add(0, L.R("FrmSet.ThrowStartMode1", "穿透信号"));
            table.Rows.Add(1, L.R("FrmSet.ThrowStartMode2", "最低位置"));

            this.lueThrowStartMode.Properties.DataSource = table;
            this.lueThrowStartMode.Properties.DisplayMember = "Name";
            this.lueThrowStartMode.Properties.ValueMember = "ID";
        }