void OnBuildPressed(BaseButton.ButtonEventArgs args) { var prototype = (ConstructionPrototype)RecipeList.Selected.Metadata; if (prototype == null) { return; } if (prototype.Type != ConstructionType.Structure) { // In-hand attackby doesn't exist so this is the best alternative. var loc = Owner.Owner.GetComponent <ITransformComponent>().GridPosition; Owner.SpawnGhost(prototype, loc, Direction.North); return; } var hijack = new ConstructionPlacementHijack(prototype, Owner); var info = new PlacementInformation { IsTile = false, PlacementOption = prototype.PlacementMode, }; Placement.BeginHijackedPlacing(info, hijack); }
private void OnEraseToggled(BaseButton.ButtonToggledEventArgs args) { var hijack = new ConstructionPlacementHijack(null, Owner); Placement.ToggleEraserHijacked(hijack); }