protected override void GameKeyDown(XKeyboardEventArgs args) { if (!m_bkeydown) { Console.WriteLine("按下键:" + args.GetKey()); m_bkeydown = true; } if (args.GetKey() == XKeys.Escape) { SetGameOver(true); } }
protected override void GameKeyUp(XKeyboardEventArgs args) { Console.WriteLine("释放键:" + args.GetKey()); m_bkeydown = false; }