public static void Main(string[] args) { Console.BufferHeight = Console.WindowHeight = 31; Console.BufferWidth = Console.WindowWidth = 50; Console.CursorVisible = false; DrawDisplay d = new DrawDisplay(); d.DrawRoad(screenHeight, screenWidth); Car car = new Car((screenWidth / 2) - Car.WIDTH / 2, screenHeight - Car.LENGTH); d.DrawCar(car); MoveGame(car); }
public static void Main(string[] args) { Console.BufferHeight = Console.WindowHeight = 31; Console.BufferWidth = Console.WindowWidth = 50; //Console.CursorVisible = false; //Console.SetBufferSize(50, 31); String title = "Console Application Car"; Console.Title = title; while (!Console.KeyAvailable) { Console.BackgroundColor = ConsoleColor.Cyan; Console.Clear(); Console.SetCursorPosition((Console.WindowWidth - title.Length) / 2, Console.WindowHeight / 2); Console.BackgroundColor = ConsoleColor.Gray; Console.ForegroundColor = ConsoleColor.DarkRed; Console.Write(title); Thread.Sleep(1500); Console.BackgroundColor = ConsoleColor.DarkCyan; Console.Clear(); Console.SetCursorPosition((Console.WindowWidth - title.Length) / 2, Console.WindowHeight / 2); Console.BackgroundColor = ConsoleColor.DarkRed; Console.ForegroundColor = ConsoleColor.Gray; Console.Write(title); Thread.Sleep(1500); } Console.BackgroundColor = ConsoleColor.DarkMagenta; Console.Clear(); Console.BufferHeight = Console.WindowHeight = 31; Console.BufferWidth = Console.WindowWidth = 50; Console.CursorVisible = false; DrawDisplay d = new DrawDisplay(); d.DrawRoad(screenHeight, screenWidth); Car car = new Car((screenWidth / 2) - Car.WIDTH / 2, screenHeight - Car.LENGTH); d.DrawCar(car); MoveGame(car); }