コード例 #1
0
        public static MxeEntryType GetEntryType(MxeIndexEntry mie)
        {
            int          length = BitConverter.ToInt32(mie.TypeCode.GetBytes(), 0);
            string       name   = mie.GetVmTitle();
            MxeEntryType ret    = _other;

            if (_knownTypes.ContainsKey(name))
            {
                ret = CheckTypeLength(mie, name, ret);
            }
            else if (name.StartsWith(VIM_PART))
            {
                string oldName = StripAdditionalName(name);
                if (_knownTypes.ContainsKey(oldName))
                {
                    MxeEntryType newType = new MxeEntryType(name, mie.GetExpectedByteWords());
                    newType.Headers = _knownTypes[oldName].Headers.ToArray().ToList(); //cheater clone?
                    while (newType.Headers.Count < newType.Length)
                    {
                        newType.Headers.Add(String.Empty);
                    }

                    ConfigDiscovery.AddNewMxeType(newType);
                    _knownTypes.Add(newType.Type1, newType);
                    ret = newType;
                }
            }

            return(ret);
        }
コード例 #2
0
        private static MxeEntryType CheckTypeLength(MxeIndexEntry mie, string name, MxeEntryType ret)
        {
            MxeEntryType met         = _knownTypes[name];
            int          indexLength = mie.GetExpectedByteWords();

            if (met.Length == indexLength)
            {
                ret = met;
            }
            else
            {
                Console.Out.WriteLine(String.Format(ERROR_FORMAT, name, met.Length, indexLength));
            }
            return(ret);
        }
コード例 #3
0
        public MxeBlockEntry(MxeIndexEntry mie, int position)
        {
            _type     = MxeEntryType.GetEntryType(mie);
            _position = position;
            _entries  = new List <MxeWord>();

            for (int i = 0; i < _type.Length && _type.Headers != null && _type.Headers.Count > i; i++)
            {
                _entries.Add(new MxeWord(position + i * 4, _type.Headers[i]));
            }

            if (_type.Equals(MxeEntryType.Other) && _entries.Count < 1)
            {
                for (int i = 0; i < mie.GetExpectedByteWords(); i++)
                {
                    _entries.Add(new MxeWord(position + i * 4, String.Empty));
                }
            }
        }
コード例 #4
0
ファイル: MxeBlockEntry.cs プロジェクト: dhavard/ValkyrieEdit
        public MxeBlockEntry( MxeIndexEntry mie, int position )
        {
            _type = MxeEntryType.GetEntryType(mie);
            _position = position;
            _entries = new List<MxeWord>();

            for (int i = 0; i < _type.Length && _type.Headers != null && _type.Headers.Count > i; i++)
            {
                _entries.Add(new MxeWord(position + i * 4, _type.Headers[i]));
            }

            if(_type.Equals(MxeEntryType.Other) && _entries.Count < 1)
            {
                for (int i = 0; i < mie.GetExpectedByteWords(); i++)
                {
                    _entries.Add(new MxeWord(position + i * 4, String.Empty));
                }
            }
        }
コード例 #5
0
ファイル: MxeEntryType.cs プロジェクト: dhavard/ValkyrieEdit
        static MxeEntryType()
        {
            string otherName = "Other";
            _other = new MxeEntryType(otherName, 0);
            _knownTypes = new Dictionary<string, MxeEntryType>();

            try
            {
                using (var stream = new StreamReader(CONFIG_FILE))
                {
                    string line;
                    while ((line = stream.ReadLine()) != null)
                    {
                        string[] info = line.Split(',');
                        List<string> headers = info.ToList();
                        headers.RemoveAt(0);
                        _knownTypes.Add(info[0], new MxeEntryType(info[0], headers));
                    }

                    stream.Close();
                }
            }
            catch (Exception exc)
            {
                Console.Out.WriteLine(exc.ToString());
            }

            // i, p, f, h, l, b
            // int, pointer, float, hex, l one-by-one, binary
            /*
            HyColor,iId,f,f,f
            MxParameterFog,,,,,,,,
            MxParameterLight,,,,,,,,,,,,,,,,,,,,,,,,
            VlMxAddEsdInfo,,,,
            VlMxCharacterAffinityInfo,iUnit1,iUnit2,iPercentage,
            VlMxCharacterCommonInfo,,,,,,,,,,,,,,,,,,,,,,,,
            VlMxCharacterEachInfo,iId1,iId2,iModel,,,,iGrowthRate,,,,fHp,fAccuracy,fEvasion,,,,,,,fOverHp,fOverAccuracy,fOverEvade,fOverAp,fOverDef,iOverLevel,iOverCp,,,,,,,,,,,,,,,,,,,,,,,,,,,,,iAccess1,iAccess2,,,iAccess3,iAccess4,,,,,,,,,,iPersonalPotential1,iPersonalPotential2,iPersonalPotential3,iPersonalPotential4,iPersonalPotDefault1,iPersonalPotDefault2,iPersonalPotDefault3,iPersonalPotDefault4,,,,,,,,,,,,,,,,,hVoice1,hVoice2,hVoice3,hVoice4,,,,,iClassPotential1,iClassPotential2,iClassPotential3,iClassPotential4,,,,,iClassPotLevel1,iClassPotLevel2,iClassPotLevel3,iClassPotLevel4,,,,,,,,,,,,,hVoice5,hVoice6,hVoice7,hVoice8,,iAnimation1,iAnimation2,,,,
            VlMxCharacterInfo,iModel,pFirstName1,pLastName,pFirstName2,pFirstName3,,pFirstName4,,,,,,,,,,,,,
            VlMxClothesInfo,pDescription,pName,,iBlastProtection,iRating,iChapter,iEpisode,iCost,fArmor,,,
            VlMxExplosiveInfo,,,,,,,,
            VlMxForceInfo,pDescription,pName,,iBlastProtection,iRating,iChapter,iEpisode,iCost,fArmor,,,
            VlMxGalliaRareWeaponCandidateInfo,,,,,,hWeaponId8Pair,hWeaponId8Pair2,
            VlMxGeneralCharInfo,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
            VlMxGeneralCharParamSetInfo,,,,,,,,,,,,,,,,,,,,,,,,
            VlMxJobInfo,,iClassType,pName1,pEliteName,,,fGrassDetect,,iLevel1,iLevel2,iLevel3,iLevel4,iLevel5,iLevel6,iLevel7,iLevel8,iLevel9,iLevel10,iLevel11,iLevel12,iLevel13,iLevel14,iLevel15,iLevel16,iLevel17,iLevel18,iLevel19,iLevel20,,,fInterceptAngle,f,fAssistAngle,f,fBaseHp,fBaseAccuracy,fBaseEvade,fBaseAp,fBaseDefense,fEliteHp,fEliteAccuracy,fEliteEvade,fEliteAp,fEliteDefense,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
            VlMxMapObjectCommonInfo,,,,
            VlMxMapObjectInfo,,,,,,,,,,,,
            VlMxNewsPaperInfo,,,,,,,,
            VlMxOrderDirectionInfo,iId,f,f,f
            VlMxOrderInfo,iId,pName1,pDescription,,,,lPowerminPowermax,fRange,iEffect,lCp,,,,,,,,,,,,,,
            VlMxParameterConvertTable,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,fRadiatorCrit,f,f,f,f,f,fHeadshotCrit,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f
            VlMxPotentialInfo,iId,pName1,pDescription,lAccuracyEvasionVspersonVsarmor,lDefenseShotsHpGrassdetect,lRagnaid,hSpecial1,hAnimation,hSpecial2,iActivationCondition,fActivationRate,
            VlMxSlgInfo,,,,,,,,,,,,
            VlMxSlgLandformInfo,,,,,,,,
            VlMxSlgStrongholdCommonInfo,,,,,,,,,,,,
            VlMxVehicleCommonInfo,pDescription,pName,,iBlastProtection,iRating,iChapter,iEpisode,iCost,fArmor,,,
            VlMxVehicleDevChangeParamInfo,,,,
            VlMxVehicleDevInfo,pName1,pDescription1,pDescription2,,iId1,iId2,hId3,iChapter?,iEpisode?,iPreviousUpgrade?,,hUnlock,iPrice,lVsizeHsizeNothingNothing,iStats1,iStats2,iStats3,iStats4,iStats5,,hWeaponry,hBodyHp,hTreadHp,fAp,iAmmo,fBodyDef,fTreadDef,fCritDef,fAccuracy,hGridSize,,
            VlMxVehicleEachInfo,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
            VlMxVehicleInfo,iId,,pName1,pName2,pWeaponName1,pWeaponName2,pWeaponName3,,,,pWeaponName4,,,,fInterceptAngle,,fAssistAngle,,,,fBodyHp,fTreadHp,,,fAp,fBodyDef,fTreadDef,,,,,,,fCrit,fFlamethrower,,fWeaponAccuracy1?,fWeaponAccuracy2?,iWeaponId1,iWeaponId2,iWeaponId3,iWeaponId4,,,,,,,,,,
            VlMxUnitCommonInfo,,,,,,,,,,,,,,,,,,,,,,,,,,,,
            VlMxUnitGrowthTypeInfo,iId,f,f,f
            VlMxWeaponBringOnUnwholesomeInfo,,,,,,,,
            VlMxWeaponCommonInfo,,,,
            VlMxWeaponInfo,pDescription,pName,,iModel,hId1,hId2,hId3,hId4,hId5,hId6,hId7,hId8,iChapter,iEpisode,iElite,iPrice,,,,,,,,,,iStatusDown,bWhoCanEquip,iInterception,,,,iAmmo,iShots,fZoom,fAccuracy,iExplosion1,iExplosion2,iExplosion3,fExplosion4,,,,,,f,fMaxEffectiveRange,f,fRange,f,fRangeAttackReduction,i,fVsPerson,fVsArmor,,,,,,,,,,,
             * */
        }
コード例 #6
0
ファイル: MxeEntryType.cs プロジェクト: dhavard/ValkyrieEdit
 private static MxeEntryType CheckTypeLength(MxeIndexEntry mie, string name, MxeEntryType ret)
 {
     MxeEntryType met = _knownTypes[name];
     int indexLength = mie.GetExpectedByteWords();
     if (met.Length == indexLength)
     {
         ret = met;
     }
     else
     {
         Console.Out.WriteLine(String.Format(ERROR_FORMAT, name, met.Length, indexLength));
     }
     return ret;
 }
コード例 #7
0
ファイル: MxeEntryType.cs プロジェクト: dhavard/ValkyrieEdit
 public bool Equals(MxeEntryType met)
 {
     return _type.Equals(met.Type1);
 }
コード例 #8
0
ファイル: MxeEntryType.cs プロジェクト: dhavard/ValkyrieEdit
        public static MxeEntryType GetEntryType( MxeIndexEntry mie )
        {
            int length = BitConverter.ToInt32(mie.TypeCode.GetBytes(),0);
            string name = mie.GetVmTitle();
            MxeEntryType ret = _other;

            if (_knownTypes.ContainsKey(name))
            {
                ret = CheckTypeLength(mie, name, ret);
            }
            else if(name.StartsWith(VIM_PART))
            {
                string oldName = StripAdditionalName(name);
                if (_knownTypes.ContainsKey(oldName))
                {
                    MxeEntryType newType = new MxeEntryType(name, mie.GetExpectedByteWords());
                    newType.Headers = _knownTypes[oldName].Headers.ToArray().ToList(); //cheater clone?
                    while (newType.Headers.Count < newType.Length)
                    {
                        newType.Headers.Add(String.Empty);
                    }

                    ConfigDiscovery.AddNewMxeType(newType);
                    _knownTypes.Add(newType.Type1, newType);
                    ret = newType;
                }
            }

            return ret;
        }
コード例 #9
0
        static MxeEntryType()
        {
            string otherName = "Other";

            _other      = new MxeEntryType(otherName, 0);
            _knownTypes = new Dictionary <string, MxeEntryType>();

            try
            {
                using (var stream = new StreamReader(CONFIG_FILE))
                {
                    string line;
                    while ((line = stream.ReadLine()) != null)
                    {
                        string[]      info    = line.Split(',');
                        List <string> headers = info.ToList();
                        headers.RemoveAt(0);
                        _knownTypes.Add(info[0], new MxeEntryType(info[0], headers));
                    }

                    stream.Close();
                }
            }
            catch (Exception exc)
            {
                Console.Out.WriteLine(exc.ToString());
            }

            // i, p, f, h, l, b
            // int, pointer, float, hex, l one-by-one, binary

            /*
             * HyColor,iId,f,f,f
             * MxParameterFog,,,,,,,,
             * MxParameterLight,,,,,,,,,,,,,,,,,,,,,,,,
             * VlMxAddEsdInfo,,,,
             * VlMxCharacterAffinityInfo,iUnit1,iUnit2,iPercentage,
             * VlMxCharacterCommonInfo,,,,,,,,,,,,,,,,,,,,,,,,
             * VlMxCharacterEachInfo,iId1,iId2,iModel,,,,iGrowthRate,,,,fHp,fAccuracy,fEvasion,,,,,,,fOverHp,fOverAccuracy,fOverEvade,fOverAp,fOverDef,iOverLevel,iOverCp,,,,,,,,,,,,,,,,,,,,,,,,,,,,,iAccess1,iAccess2,,,iAccess3,iAccess4,,,,,,,,,,iPersonalPotential1,iPersonalPotential2,iPersonalPotential3,iPersonalPotential4,iPersonalPotDefault1,iPersonalPotDefault2,iPersonalPotDefault3,iPersonalPotDefault4,,,,,,,,,,,,,,,,,hVoice1,hVoice2,hVoice3,hVoice4,,,,,iClassPotential1,iClassPotential2,iClassPotential3,iClassPotential4,,,,,iClassPotLevel1,iClassPotLevel2,iClassPotLevel3,iClassPotLevel4,,,,,,,,,,,,,hVoice5,hVoice6,hVoice7,hVoice8,,iAnimation1,iAnimation2,,,,
             * VlMxCharacterInfo,iModel,pFirstName1,pLastName,pFirstName2,pFirstName3,,pFirstName4,,,,,,,,,,,,,
             * VlMxClothesInfo,pDescription,pName,,iBlastProtection,iRating,iChapter,iEpisode,iCost,fArmor,,,
             * VlMxExplosiveInfo,,,,,,,,
             * VlMxForceInfo,pDescription,pName,,iBlastProtection,iRating,iChapter,iEpisode,iCost,fArmor,,,
             * VlMxGalliaRareWeaponCandidateInfo,,,,,,hWeaponId8Pair,hWeaponId8Pair2,
             * VlMxGeneralCharInfo,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
             * VlMxGeneralCharParamSetInfo,,,,,,,,,,,,,,,,,,,,,,,,
             * VlMxJobInfo,,iClassType,pName1,pEliteName,,,fGrassDetect,,iLevel1,iLevel2,iLevel3,iLevel4,iLevel5,iLevel6,iLevel7,iLevel8,iLevel9,iLevel10,iLevel11,iLevel12,iLevel13,iLevel14,iLevel15,iLevel16,iLevel17,iLevel18,iLevel19,iLevel20,,,fInterceptAngle,f,fAssistAngle,f,fBaseHp,fBaseAccuracy,fBaseEvade,fBaseAp,fBaseDefense,fEliteHp,fEliteAccuracy,fEliteEvade,fEliteAp,fEliteDefense,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
             * VlMxMapObjectCommonInfo,,,,
             * VlMxMapObjectInfo,,,,,,,,,,,,
             * VlMxNewsPaperInfo,,,,,,,,
             * VlMxOrderDirectionInfo,iId,f,f,f
             * VlMxOrderInfo,iId,pName1,pDescription,,,,lPowerminPowermax,fRange,iEffect,lCp,,,,,,,,,,,,,,
             * VlMxParameterConvertTable,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,fRadiatorCrit,f,f,f,f,f,fHeadshotCrit,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f,f
             * VlMxPotentialInfo,iId,pName1,pDescription,lAccuracyEvasionVspersonVsarmor,lDefenseShotsHpGrassdetect,lRagnaid,hSpecial1,hAnimation,hSpecial2,iActivationCondition,fActivationRate,
             * VlMxSlgInfo,,,,,,,,,,,,
             * VlMxSlgLandformInfo,,,,,,,,
             * VlMxSlgStrongholdCommonInfo,,,,,,,,,,,,
             * VlMxVehicleCommonInfo,pDescription,pName,,iBlastProtection,iRating,iChapter,iEpisode,iCost,fArmor,,,
             * VlMxVehicleDevChangeParamInfo,,,,
             * VlMxVehicleDevInfo,pName1,pDescription1,pDescription2,,iId1,iId2,hId3,iChapter?,iEpisode?,iPreviousUpgrade?,,hUnlock,iPrice,lVsizeHsizeNothingNothing,iStats1,iStats2,iStats3,iStats4,iStats5,,hWeaponry,hBodyHp,hTreadHp,fAp,iAmmo,fBodyDef,fTreadDef,fCritDef,fAccuracy,hGridSize,,
             * VlMxVehicleEachInfo,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
             * VlMxVehicleInfo,iId,,pName1,pName2,pWeaponName1,pWeaponName2,pWeaponName3,,,,pWeaponName4,,,,fInterceptAngle,,fAssistAngle,,,,fBodyHp,fTreadHp,,,fAp,fBodyDef,fTreadDef,,,,,,,fCrit,fFlamethrower,,fWeaponAccuracy1?,fWeaponAccuracy2?,iWeaponId1,iWeaponId2,iWeaponId3,iWeaponId4,,,,,,,,,,
             * VlMxUnitCommonInfo,,,,,,,,,,,,,,,,,,,,,,,,,,,,
             * VlMxUnitGrowthTypeInfo,iId,f,f,f
             * VlMxWeaponBringOnUnwholesomeInfo,,,,,,,,
             * VlMxWeaponCommonInfo,,,,
             * VlMxWeaponInfo,pDescription,pName,,iModel,hId1,hId2,hId3,hId4,hId5,hId6,hId7,hId8,iChapter,iEpisode,iElite,iPrice,,,,,,,,,,iStatusDown,bWhoCanEquip,iInterception,,,,iAmmo,iShots,fZoom,fAccuracy,iExplosion1,iExplosion2,iExplosion3,fExplosion4,,,,,,f,fMaxEffectiveRange,f,fRange,f,fRangeAttackReduction,i,fVsPerson,fVsArmor,,,,,,,,,,,
             * */
        }
コード例 #10
0
 public bool Equals(MxeEntryType met)
 {
     return(_type.Equals(met.Type1));
 }
コード例 #11
0
ファイル: MxeParser.cs プロジェクト: dhavard/ValkyrieEdit
        private Dictionary<string, MxeEntryType> DiscoverTypes(FileStream stream)
        {
            Dictionary<string, List<string>> discoveredTypes = new Dictionary<string, List<string>>();
            foreach (MxeIndexEntry mie in _indexes.Values)
            {
                if (mie.Block.Type == MxeEntryType.Other)
                {
                    string key = mie.GetVmTitle();
                    List<string> currTypes = mie.SuggestTypes(stream);
                    if (!discoveredTypes.ContainsKey(key))
                    {
                        discoveredTypes[key] = currTypes;
                    }
                    else
                    {
                        MergeTypeLists(discoveredTypes[key], currTypes);
                    }
                }
            }

            Dictionary<string, MxeEntryType> dts = new Dictionary<string, MxeEntryType>();
            foreach (KeyValuePair<string, List<string>> entry in discoveredTypes)
            {
                MxeEntryType newType = new MxeEntryType(entry.Key, entry.Value);
                MxeEntryType.KnownTypes.Add(entry.Key, newType);
                dts.Add(entry.Key, newType);
                ConfigDiscovery.AddNewMxeType(newType);
            }

            return dts;
        }
コード例 #12
0
 public static void AddNewMxeType(MxeEntryType newType)
 {
     Console.Out.WriteLine(String.Format(ADDITIONAL_FORMAT, newType.Type1, newType.ToString()));
     _mxeTypes.Add(newType);
 }