static void Main(string[] args) { TheClass testClass = new TheClass(); TheStruct testStruct = new TheStruct(); testClass.willChange = "Not changed"; testStruct.willChange = "Not Changed"; ClassTaker(testClass); StructTaker(testStruct); Console.WriteLine("Class field = {0}", testClass.willChange); Console.WriteLine("Struct field = {0}", testStruct.willChange); // Keep the console window open in debug mode. Console.WriteLine("Press any key to exit."); Console.ReadKey(); }
//static methods static void ClassTaker(TheClass c) { c.willChange = "Changed"; }