public Turn(StateDTO dto) : base(dto) { Screen.AddText("State", "Turn"); P.wheelGroup.PropulsionOverride(P.propulsionOverride); P.wheelGroup.SteeringOverride(P.steeringOverride); }
public State(StateDTO dto) { this.stateProperties = dto; }
public Forward(StateDTO dto) : base(dto) { Screen.AddText("State", "Forward"); P.wheelGroup.SteeringOverride(0); P.wheelGroup.PropulsionOverride(P.propulsionOverride); }
public Stop(StateDTO dto) : base(dto) { Screen.AddText("State", "Stop"); P.wheelGroup.PropulsionOverride(0); P.wheelGroup.SteeringOverride(0); }