public void igualar() // cuando no queda otra { Random rnd = new Random(); int velocidad = rnd.Next(1000, 3000); int sleepvar = rnd.Next(1000, 4000); int x = rnd.Next(1142, 1152); int y = rnd.Next(683, 693); Move(x - Cursor.Position.X, y - Cursor.Position.Y, velocidad, false); Thread.Sleep(sleepvar); Clicking.SendClick(); //int rx = rnd.Next(0, 1365); //int ry = rnd.Next(0, 767); // Move(rx - Cursor.Position.X, ry - Cursor.Position.Y, 1000, false); }
public void subir() //subir { Random rnd = new Random(); int velocidad = rnd.Next(1000, 3000); int sleepvar = rnd.Next(1000, 4000); int x = rnd.Next(1276, 1286); int y = rnd.Next(684, 695); Move(x - Cursor.Position.X, y - Cursor.Position.Y, velocidad, false); Thread.Sleep(sleepvar); Clicking.SendClick(); //int rx = rnd.Next(0, 1365); //int ry = rnd.Next(0, 767); // Move(rx - Cursor.Position.X, ry - Cursor.Position.Y, 1000, false); }
public void apostar(int cantidad) //cantidad pasada en forma pozo*numero { Random rnd = new Random(); int cantidadClicks = cantidad / 100; int velocidad = rnd.Next(2000, 3000); Move(1239 - Cursor.Position.X, 646 - Cursor.Position.Y, 1000, false); //posicion barra Thread.Sleep(2000); for (int i = 0; i < cantidadClicks; i++) { Clicking.SendClick(); Thread.Sleep(500); } Move(1285 - Cursor.Position.X, 688 - Cursor.Position.Y, velocidad, false); //posicion apostar Thread.Sleep(50); Clicking.SendClick(); }
public void allIn() { Random rnd = new Random(); int velocidad = rnd.Next(1000, 3000); int sleepvar = rnd.Next(1000, 4000); int x1 = 1315; int y1 = 618; int x2 = rnd.Next(1276, 1286); int y2 = rnd.Next(684, 694); Move(x1 - Cursor.Position.X, y1 - Cursor.Position.Y, velocidad, false); Thread.Sleep(50); Clicking.SendClick(); Thread.Sleep(sleepvar); Move(x2 - Cursor.Position.X, y2 - Cursor.Position.Y, velocidad, false); Thread.Sleep(50); Clicking.SendClick(); //int rx = rnd.Next(0, 1365); //int ry = rnd.Next(0, 767); // Move(rx - Cursor.Position.X, ry - Cursor.Position.Y, 1000, false); }