static void Main(string[] args) { MyArray A = new MyArray(5); A.ManualFill(); A.PrintArray(); MyMatrix B = new MyMatrix(3, 4); B.PrintMatrix(); Console.WriteLine($"Max num {MaxElemArrayMatrix(A, B)}"); Console.WriteLine($"Min num {MinElemArrayMatrix(A, B)}"); Console.WriteLine($"Total sum {TotalSumArrayMatrix(A, B)}"); Console.WriteLine($"Total product of numbers {TotalProductArrayMatrix(A, B)}"); Console.WriteLine($"Sum of even numbers {A.SumEvenNum()}"); Console.WriteLine($"Sum of odd columns {B.SumOddColumnElem()}"); MyArray first = new MyArray(10); first.RandomFill(); MyArray second = new MyArray(20); second.RandomFill(); MyArray third = CreateArrayFromSameNums(first, second); Console.WriteLine("\n\nFirst array:"); first.PrintArray(); Console.WriteLine("Second array:"); second.PrintArray(); Console.WriteLine("Result array:"); third.PrintArray(); Console.WriteLine("\nMatrix 5x5 from -100 to 100:\n"); int[,] matrix = new int[5, 5]; for (int i = 0; i < 5; ++i) { for (int j = 0; j < 5; ++j) { matrix[i, j] = MyArray.rand.Next(-100, 100); Console.Write($"{matrix[i, j]} "); } Console.Write("\n"); } Console.Write("\n\n"); Console.WriteLine($"Sum between min and max values {SumMinMaxMatrix(ref matrix)}\n"); }
static double TotalProductArrayMatrix(MyArray a, MyMatrix b) { return(a.TotalProduct() * b.TotalProduct()); }
static double TotalSumArrayMatrix(MyArray a, MyMatrix b) { return(a.TotalSum() + b.TotalSum()); }