コード例 #1
0
 private void loadOptions()
 {
     settings.Reload();
     optionsAlertBeforeKill.Checked = settings.alertBeforeKill;
     optionsAudible.Checked         = settings.alertAudible;
     optionsCheckInTime.Value       = settings.checkInWait.Minutes;
     optionsIncorrectWait.Value     = settings.incorrectWait.Minutes;
     optionsProbability.Value       = settings.probability;
     optionsTakeFocus.Checked       = settings.alertTakeFocus;
     optionsTimedGame.Value         = settings.timedGame.Minutes;
     optionsVisual.Checked          = settings.alertVisual;
     optionsWaitToPlay.Value        = settings.waitToPlay.Minutes;
 }
コード例 #2
0
ファイル: locker.cs プロジェクト: withinboredom/gamelocker
 public static string lockFile(string filename)
 {
     encryptFile(filename, filename);
     lockerSettings settings = new lockerSettings();
     settings.Reload();
     settings.fileList.Add(filename);
     settings.Save();
     SettingsSystem.Sync();
     return filename;
 }
コード例 #3
0
        public static string lockFile(string filename)
        {
            encryptFile(filename, filename);
            lockerSettings settings = new lockerSettings();

            settings.Reload();
            settings.fileList.Add(filename);
            settings.Save();
            SettingsSystem.Sync();
            return(filename);
        }
コード例 #4
0
 internal static void Sync()
 {
     ranSettings.Reload();
 }
コード例 #5
0
 internal static lockerSettings GetSettings()
 {
     freeSettings.Reload();
     return(freeSettings);
 }