private void loadOptions() { settings.Reload(); optionsAlertBeforeKill.Checked = settings.alertBeforeKill; optionsAudible.Checked = settings.alertAudible; optionsCheckInTime.Value = settings.checkInWait.Minutes; optionsIncorrectWait.Value = settings.incorrectWait.Minutes; optionsProbability.Value = settings.probability; optionsTakeFocus.Checked = settings.alertTakeFocus; optionsTimedGame.Value = settings.timedGame.Minutes; optionsVisual.Checked = settings.alertVisual; optionsWaitToPlay.Value = settings.waitToPlay.Minutes; }
public static string lockFile(string filename) { encryptFile(filename, filename); lockerSettings settings = new lockerSettings(); settings.Reload(); settings.fileList.Add(filename); settings.Save(); SettingsSystem.Sync(); return filename; }
public static string lockFile(string filename) { encryptFile(filename, filename); lockerSettings settings = new lockerSettings(); settings.Reload(); settings.fileList.Add(filename); settings.Save(); SettingsSystem.Sync(); return(filename); }
internal static void Sync() { ranSettings.Reload(); }
internal static lockerSettings GetSettings() { freeSettings.Reload(); return(freeSettings); }