void startGame2Event_Click(object sender, EventArgs e) { Concentration gameForm = new Concentration(6, 6, true, 3, false, 1); gameForm.Size = new System.Drawing.Size(1000, 900); gameForm.Show(); }
void StartGameEvent_Click(object sender, EventArgs e) { Concentration easyGame = new Concentration(4, 4); Concentration hardGame = new Concentration(6, 6); if (easyBox.Checked == true && hardBox.Checked == false) { easyGame.Show(); } if (hardBox.Checked == true && hardBox.Checked == false) { hardGame.Show(); } if (hardBox.Checked == true && easyBox.Checked == true) { startGame.Enabled = false; MessageBox.Show("Please check only one box"); easyBox.Checked = false; hardBox.Checked = false; startGame.Enabled = true; } }