コード例 #1
0
ファイル: Line2D.cs プロジェクト: dtomovdimitrov/Tangible
        /// <summary>
        /// Creates a new instance of <see cref="Line2D"/>.
        /// </summary>
        /// <param name="p1">The first point.</param>
        /// <param name="p2">The second point.</param>
        public Line2D(Point2D p1, Point2D p2)
        {
            Point1 = p1;
            Point2 = p2;

            p1.Changed += OnPointChanged;
            p2.Changed += OnPointChanged;
        }
コード例 #2
0
ファイル: Line2D.cs プロジェクト: dtomovdimitrov/Tangible
 /// <summary>
 /// Invoked when a point has changed.
 /// </summary>
 /// <param name="source">The source of the event.</param>
 /// <param name="args">The event arguments.</param>
 void OnPointChanged(Point2D source, PointChangedEventArgs args)
 {
     OnChanged();
 }
コード例 #3
0
ファイル: MathHelper.cs プロジェクト: dtomovdimitrov/Tangible
        internal static Line2D GetParallelLine(Point p1, Point p2, Point directionPoint, double offset)
        {
            Point2D linePoint1 = new Point2D();
            Point2D linePoint2 = new Point2D();

            double dx = p1.X - p2.X;
            double dy = p1.Y - p2.Y;
            double leght = Math.Sqrt((dx) * (dx) + (dy) * (dy));

            // Determine the direction of the offset.
            offset *= GetPointPosition(p1, p2, directionPoint);

            // This is the parallel line
            linePoint1.X = (p1.X - offset * (dy) / leght);
            linePoint2.X = (p2.X - offset * (dy) / leght);
            linePoint1.Y = (p1.Y + offset * (dx) / leght);
            linePoint2.Y = (p2.Y + offset * (dx) / leght);

            Line2D parallelLine = new Line2D(linePoint1, linePoint2);
            return parallelLine;
        }