public override void GetBuffer() { if (buffer == null) { buffer = GetComponent <TransferVertBuffer>(); } if (tBuffer == null) { tBuffer = meshObject.GetComponent <TriangleBuffer>(); } }
public override void GetBuffer() { if (buffer == null) { buffer = GetComponent <VertBuffer>(); } if (tBuffer == null) { tBuffer = GetComponent <TriangleBuffer>(); } }
public override void GetBuffer() { if (buffer == null) { buffer = GetComponent <MeshAnchorParticleBuffer>(); } if (tBuffer == null) { tBuffer = GetComponent <TriangleBuffer>(); } }