/// <summary> /// Bring the specified image index into view. /// </summary> /// <param name="index">Index to bring into view.</param> public void BringIntoView(int index) { // Get number of images available int images = (_imageList != null) ? _imageList.Images.Count : 0; // Check the index is within range of what we actually have if ((index >= 0) && (index < images)) { _drawItems.BringIntoView(index); } }