// debugging /* * public static void TicksPerMove_PostFix(Pawn __instance, ref float __result, bool diagonal) { * if ( __instance.IsColonist ) { * float num = __instance.GetStatValue(StatDefOf.MoveSpeed, true); * Log.Message("move speed : "+__instance.Name+ " : (GetStatValue of MoveSpeed:" +num+") (TicksPerMove:"+__result+")"); * } * } */ //try to extend this public static void StatOffsetFromGear_PostFix(ref float __result, Thing gear, StatDef stat) { var retValue = 0.0f; try { retValue = SlotLoadableUtility.CheckThingSlotsForStatAugment(gear, stat); } catch (Exception e) { Log.Warning("Failed to add stats for " + gear.Label + "\n" + e.ToString()); } __result += retValue; }
public static void GetStatValue_PostFix(ref float __result, Thing thing, StatDef stat, bool applyPostProcess) { var retValue = 0.0f; try { retValue = SlotLoadableUtility.CheckThingSlotsForStatAugment(thing, stat); } catch (Exception e) { Log.Warning("Failed to add stats for " + thing.Label + "\n" + e.ToString()); } __result += retValue; }
public static void StatOffsetFromGear_PostFix(ref float __result, Thing gear, StatDef stat) { __result += SlotLoadableUtility.CheckThingSlotsForStatAugment(gear, stat); }
public virtual string SlotDesc(SlotLoadable slot) { var s = new StringBuilder(); s.AppendLine(slot.def.description); //TODO if (!slot.IsEmpty()) { s.AppendLine(); s.AppendLine(string.Format(StringOf.CurrentlyLoaded, new object[] { slot.SlotOccupant.LabelCap })); if (((SlotLoadableDef)slot.def).doesChangeColor) { s.AppendLine(); s.AppendLine(StringOf.Effects); s.AppendLine(" " + StringOf.ChangesPrimaryColor); } if (((SlotLoadableDef)slot.def).doesChangeStats) { var slotBonus = slot.SlotOccupant.TryGetComp <CompSlottedBonus>(); if (slotBonus != null) { if (slotBonus.Props != null) { if (slotBonus.Props.statModifiers != null && slotBonus.Props.statModifiers.Count > 0) { s.AppendLine(); s.AppendLine(StringOf.StatModifiers); foreach (var mod in slotBonus.Props.statModifiers) { var v = SlotLoadableUtility.DetermineSlottableStatAugment(slot.SlotOccupant, mod.stat); var modstring = mod.stat.ValueToString(v, ToStringNumberSense.Offset); //Log.Message("Determined slot stat augment "+v+" and made string "+modstring); s.AppendLine(" " + mod.stat.LabelCap + " " + modstring); //s.AppendLine("\t" + mod.stat.LabelCap + " " + mod.ToStringAsOffset); } /* * //Log.Message("fix this to display statModifiers"); * List<StatModifier> statMods = slot.SlotOccupant.def.statBases.FindAll( * (StatModifier z) => z.stat.category == StatCategoryDefOf.Weapon || * z.stat.category == StatCategoryDefOf.EquippedStatOffsets); * if (statMods != null && statMods.Count > 0) * { * s.AppendLine(); * s.AppendLine("StatModifiers".Translate() + ":"); * foreach (StatModifier mod in statMods) * { * s.AppendLine("\t" + mod.stat.LabelCap + " " + mod.ToStringAsOffset); * } * } */ } var damageDef = slotBonus.Props.damageDef; if (damageDef != null) { s.AppendLine(); s.AppendLine(string.Format(StringOf.DamageType, new object[] { damageDef.LabelCap })); } var defHealChance = slotBonus.Props.defensiveHealChance; if (defHealChance != null) { var healText = StringOf.all; if (defHealChance.woundLimit != 0) { healText = defHealChance.woundLimit.ToString(); } s.AppendLine(" " + string.Format(StringOf.DefensiveHealChance, new object[] { healText, defHealChance.chance.ToStringPercent() })); } var vampChance = slotBonus.Props.vampiricHealChance; if (vampChance != null) { var vampText = StringOf.all; if (vampChance.woundLimit != 0) { vampText = defHealChance.woundLimit.ToString(); } s.AppendLine(" " + string.Format(StringOf.VampiricChance, new object[] { vampText, vampChance.chance.ToStringPercent() })); } } } } } return(s.ToString()); }
public static void StatWorker_GetValue_PostFix(ref float __result, Thing thing, StatDef ___stat) { __result += SlotLoadableUtility.CheckThingSlotsForStatAugment(thing, ___stat); }