/// <summary> /// Called by the OS when the socket connects to the server. /// </summary> public static void ConnectedToServer(IAsyncResult stateAsArObject) { SocketState state = (SocketState)stateAsArObject; state.InvokeNetworkAction(state); }
/// <summary> /// Takes in a SocketState, s, and calls the NetworkAction method stored /// by s. /// </summary> public void InvokeNetworkAction(SocketState s) { s.action(s); }