public static DummyTimer Create(string name = "DummyTimer") { var timer = InstantiateUtil.AddToPath <DummyTimer>("system.timers"); timer.name = name; return(timer); }
// TODO: requre to optimize for using a one timer for all public static Signal WaitFor(float duration, string name = "DummyTimer") { var timer = InstantiateUtil.AddToPath <DummyTimer>("system.timers"); timer.name = name; timer.Run(duration); return(timer.onTime); }