public override void OnAllModulesLoaded() { ConfigState.Save(); ApplyConfiguration(); RegisterConfigPanel("GraphicsOptionsPanel", 1000, CoreUtils.LoadResource <GameObject>("UI/GraphicsOptionsPanel")); }
public ConfigModule() { Instance = this; ConfigState.Load(); ConfigState.Save(); }
public ConfigModule() { Instance = this; RegisterConfigPanel("GraphicsOptionsPanel", 1000, CoreUtils.LoadResource <GameObject>("UI/GraphicsOptionsPanel")); ConfigState.Load(); ConfigState.Save(); }
public override void OnAllModulesLoaded() { ConfigState.Save(); }
public override void OnAllModulesLoaded() { ConfigState.Save(); ApplyConfiguration(); }