public BasicCommandConsoleImplementation() { var consoleObject = UnityEngine.Object.Instantiate(Resources.Load <GameObject>("Modules/BasicConsole/BasicConsole")); //we use Resources.Load because ResourceManager isn't initialized yet Console = consoleObject.GetComponent <BasicConsoleController>(); Console.SetBaseImplementation(this); }
public BasicCommandConsoleImplementation() { var consoleObject = UnityEngine.Object.Instantiate(CoreUtils.LoadResource <GameObject>("Modules/BasicConsole/BasicConsole")); Console = consoleObject.GetComponent <BasicConsoleController>(); Console.SetBaseImplementation(this); }