public void ApplyChange(FloatVariable amount) { Value += amount.Value; }
public void EnableAllInChildrenAfterXSeconds(FloatVariable seconds) { StartCoroutine(DisableAllInChildrenForXSecondsRoutine(seconds.Value)); }
public void SetValue(FloatVariable value) { Value = value.Value; }
// PUBLIC public void DisableAllForXSeconds(FloatVariable seconds) { StartCoroutine(DisableAllForXSecondsRoutine(seconds.Value)); }