static int RefreshAllContentItems(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)ToLua.CheckObject(L, 1, typeof(Common.UI.Components.ScrollContent)); obj.RefreshAllContentItems(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ScrollTo(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)ToLua.CheckObject(L, 1, typeof(Common.UI.Components.ScrollContent)); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.ScrollTo(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_verticalSpacing(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.verticalSpacing = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index verticalSpacing on a nil value" : e.Message)); } }
static int set_onInitComplete(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; Common.UI.Components.OnInitComplete arg0 = (Common.UI.Components.OnInitComplete)ToLua.CheckObject(L, 2, typeof(Common.UI.Components.OnInitComplete)); obj.onInitComplete = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onInitComplete on a nil value" : e.Message)); } }
static int set_contentItemPrefab(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject)); obj.contentItemPrefab = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index contentItemPrefab on a nil value" : e.Message)); } }
static int set_shouldDisablePrefab(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.shouldDisablePrefab = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index shouldDisablePrefab on a nil value" : e.Message)); } }
static int get_onInitComplete(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; Common.UI.Components.OnInitComplete ret = obj.onInitComplete; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onInitComplete on a nil value" : e.Message)); } }
static int set_rectTransform(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.RectTransform)); obj.rectTransform = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index rectTransform on a nil value" : e.Message)); } }
static int get_verticalSpacing(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; float ret = obj.verticalSpacing; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index verticalSpacing on a nil value" : e.Message)); } }
static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)ToLua.CheckObject(L, 1, typeof(Common.UI.Components.ScrollContent)); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); obj.Init(arg0, arg1, arg2); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_col(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; int ret = obj.col; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index col on a nil value" : e.Message)); } }
static int get_contentItemPrefab(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; UnityEngine.GameObject ret = obj.contentItemPrefab; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index contentItemPrefab on a nil value" : e.Message)); } }
static int get_rectTransform(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Common.UI.Components.ScrollContent obj = (Common.UI.Components.ScrollContent)o; UnityEngine.RectTransform ret = obj.rectTransform; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index rectTransform on a nil value" : e.Message)); } }