コード例 #1
0
ファイル: Program.cs プロジェクト: Reve/EVESharp
        static void Main(string[] args)
        {
            Log.Init("evesharp");
            Log.Info("Main", "Starting node...");
            Log.Trace("Database", "Connecting to database...");

            if (Database.Database.Init() == false)
            {
                Log.Error("Main", "Cannot connect to database");
                while (true) ;
            }

            /*
            SHA1 sha1 = SHA1.Create();
            byte[] hash = sha1.ComputeHash(Encoding.ASCII.GetBytes("password"));
            char[] strHash = new char[20];

            for (int i = 0; i < 20; i++)
            {
                strHash[i] = (char)hash[i];
            }

            string str = new string(strHash);

            Database.Database.Query("INSERT INTO account(accountID, accountName, password, role, online, banned)VALUES(NULL, 'Username', '" + str + "', 2, 0, 0);");
            */

            Log.Info("Main", "Connection to the DB sucessfull");

            Log.Info("Main", "Generating default cache data");
            Cache.GenerateCache();
            Log.Debug("Main", "Done");

            Log.Info("Main", "Connecting to proxy...");

            proxyConnection = new TCPSocket(ushort.Parse(proxy[0, 1]), false);
            if (proxyConnection.Connect(proxy[0, 0]) == false)
            {
                Log.Error("Main", "Cannot connect to proxy. Halting");
                Database.Database.Stop();
                while (true) ;
            }

            Log.Trace("Main", "Server started");

            while (true)
            {
                Thread.Sleep(1);
                try
                {
                    byte[] data = new byte[proxyConnection.Available];
                    int bytes = proxyConnection.Recv(data);

                    if (bytes == -1)
                    {
                        // Proxy is closing, shutdown the node
                        break;
                    }
                    else if (bytes > 0)
                    {
                        packetizer.QueuePackets(data, bytes);
                        int p = packetizer.ProcessPackets();

                        for (int i = 0; i < p; i++)
                        {
                            byte[] packet = packetizer.PopItem();
                            PyObject obj = Unmarshal.Process<PyObject>(packet);

                            if (obj is PyObjectData)
                            {
                                PyObjectData info = obj as PyObjectData;

                                if (info.Name == "machoNet.nodeInfo")
                                {
                                    // Update our local info
                                    NodeInfo nodeinfo = new NodeInfo();

                                    if (nodeinfo.Decode(info) == true)
                                    {
                                        nodeID = nodeinfo.nodeID;

                                        Log.Debug("Main", "Found machoNet.nodeInfo, our new node id is " + nodeID.ToString("X4"));
                                        SystemManager.LoadSolarSystems(nodeinfo.solarSystems);
                                    }
                                }
                                else
                                {
                                    // Client packet
                                    PyPacket clientpacket = new PyPacket();

                                    if (clientpacket.Decode(info) == false)
                                    {
                                        Log.Error("Main", "Unknown packet");
                                    }
                                    else
                                    {
                                        // Something similar to Async calls
                                        new Thread(new ParameterizedThreadStart(HandlePacket)).Start(clientpacket);
                                    }
                                }
                            }
                            else if (obj is PyChecksumedStream) // Checksumed packets
                            {
                                PyPacket clientpacket = new PyPacket();

                                if (clientpacket.Decode(obj) == false)
                                {
                                    Log.Error("Main", "Cannot decode packet");
                                }
                                else
                                {
                                    new Thread(new ParameterizedThreadStart(HandlePacket)).Start(clientpacket);
                                }
                            }
                            else if (obj is PyTuple)
                            {
                                // The only tuple packet is the LowLevelVersionExchange
                                LowLevelVersionExchange ex = new LowLevelVersionExchange();

                                if (ex.Decode(obj) == false)
                                {
                                    Log.Error("Main", "LowLevelVersionExchange error");
                                }

                                // Reply with the node LowLevelVersionExchange
                                LowLevelVersionExchange reply = new LowLevelVersionExchange();

                                reply.codename = Common.Constants.Game.codename;
                                reply.birthday = Common.Constants.Game.birthday;
                                reply.build = Common.Constants.Game.build;
                                reply.machoVersion = Common.Constants.Game.machoVersion;
                                reply.version = Common.Constants.Game.version;
                                reply.region = Common.Constants.Game.region;

                                Send(reply.Encode(true));
                            }
                            else if (obj is PyObjectEx)
                            {
                                Log.Error("PyObjectEx", PrettyPrinter.Print(obj));
                            }
                            else
                            {
                                Log.Error("Main", PrettyPrinter.Print(obj));
                                Log.Error("Main", "Unhandled packet type");
                            }
                        }
                    }

                }
                catch (Exception)
                {

                }
            }

            /* Code to ADD an account:
            SHA1 sha1 = SHA1.Create();
            byte[] hash = sha1.ComputeHash(Encoding.ASCII.GetBytes("password"));
            char[] strHash = new char[20];

            for (int i = 0; i < 20; i++)
            {
                strHash[i] = (char)hash[i];
            }

            string str = new string(strHash);

            Database.Database.Query("INSERT INTO account(accountID, accountName, password, role, online, banned)VALUES(NULL, 'Username', '" + str + "', 2, 0, 0);");
            */
        }
コード例 #2
0
ファイル: Connection.cs プロジェクト: Reve/EVESharp
        public void SendLowLevelVersionExchange()
        {
            Log.Debug("Client", "Sending LowLevelVersionExchange...");

            LowLevelVersionExchange data = new LowLevelVersionExchange();

            data.codename = Common.Constants.Game.codename;
            data.birthday = Common.Constants.Game.birthday;
            data.build = Common.Constants.Game.build;
            data.machoVersion = Common.Constants.Game.machoVersion;
            data.version = Common.Constants.Game.version;
            data.usercount = ConnectionManager.ClientsCount;
            data.region = Common.Constants.Game.region;

            Send(data.Encode(false));
        }
コード例 #3
0
ファイル: Program.cs プロジェクト: Reve/EVESharp
        static void Main(string[] args)
        {
            Log.Init("evesharp");
            Log.Info("Main", "Starting node...");
            Log.Trace("Database", "Connecting to database...");

            if (Database.Database.Init() == false)
            {
                Log.Error("Main", "Cannot connect to database");
                while (true) ;
            }

            /*
            DBRowDescriptor descriptor = new DBRowDescriptor();

            descriptor.AddColumn("itemID", FieldType.I4);
            descriptor.AddColumn("custominfo", FieldType.Str);

            PyPackedRow packed = new PyPackedRow(descriptor);

            packed.SetValue("itemID", new PyInt(500));
            packed.SetValue("custominfo", new PyString("hello world"));

            byte[] marshaled = Marshal.Marshal.Process(packed);

            PyPackedRow unmarshaled = Unmarshal.Process<PyPackedRow>(marshaled);

            Console.WriteLine(PrettyPrinter.Print(unmarshaled));
            */

            byte[] raw = new byte[] { 1, 0, 55, 1, 22, 33, 0, 33, 25, 33, 14, 0, 0, 25, 45 };

            MemoryStream output = new MemoryStream(raw);
            BinaryReader reader = new BinaryReader(output);

            MemoryStream stream = new MemoryStream();
            BinaryWriter streamWriter = new BinaryWriter(stream);
            BinaryReader streamReader = new BinaryReader(stream);

            PyPackedRow.ZeroCompress(reader, output, streamWriter);

            byte[] compressed = stream.ToArray();
            stream.Seek(0, SeekOrigin.Begin);

            byte[] uncompress = PyPackedRow.LoadZeroCompressed(streamReader);

            while (true) Thread.Sleep(1);
            /*
            SHA1 sha1 = SHA1.Create();
            byte[] hash = sha1.ComputeHash(Encoding.ASCII.GetBytes("password"));
            char[] strHash = new char[20];

            for (int i = 0; i < 20; i++)
            {
                strHash[i] = (char)hash[i];
            }

            string str = new string(strHash);

            Database.Database.Query("INSERT INTO account(accountID, accountName, password, role, online, banned)VALUES(NULL, 'Username', '" + str + "', 2, 0, 0);");
            */

            Log.Info("Main", "Connection to the DB sucessfull");

            Log.Trace("Main", "Registering services...");

            SvcMgr.AddService(new Services.Network.machoNet());
            SvcMgr.AddService(new Services.Network.alert());
            SvcMgr.AddService(new Services.CacheSvc.objectCaching());

            Log.Info("Main", "Done");
            Log.Info("Main", "Connecting to proxy...");

            proxyConnection = new TCPSocket(ushort.Parse(proxy[0, 1]), false);
            if (proxyConnection.Connect(proxy[0, 0]) == false)
            {
                Log.Error("Main", "Cannot connect to proxy. Halting");
                Database.Database.Stop();
                while (true) ;
            }

            Log.Trace("Main", "Server started");

            while (true)
            {
                Thread.Sleep(1);
                try
                {
                    byte[] data = new byte[proxyConnection.Available];
                    int bytes = proxyConnection.Recv(data);

                    if (bytes == -1)
                    {
                        // Proxy is closing, shutdown the node
                        break;
                    }
                    else if (bytes > 0)
                    {
                        packetizer.QueuePackets(data, bytes);
                        int p = packetizer.ProcessPackets();

                        for (int i = 0; i < p; i++)
                        {
                            byte[] packet = packetizer.PopItem();
                            PyObject obj = Unmarshal.Process<PyObject>(packet);

                            if (obj is PyObjectData)
                            {
                                PyObjectData info = obj as PyObjectData;

                                if (info.Name == "machoNet.nodeInfo")
                                {
                                    // Update our local info
                                    NodeInfo nodeinfo = new NodeInfo();

                                    if (nodeinfo.Decode(info) == true)
                                    {
                                        nodeID = nodeinfo.nodeID;

                                        SystemManager.LoadSolarSystems(nodeinfo.solarSystems);
                                    }
                                }
                                else
                                {
                                    // Client packet
                                    PyPacket clientpacket = new PyPacket();

                                    if (clientpacket.Decode(info) == false)
                                    {
                                        Log.Error("Main", "Unknown packet");
                                    }
                                    else
                                    {
                                        // Something similar to Async calls
                                        new Thread(new ParameterizedThreadStart(HandlePacket)).Start(clientpacket);
                                    }
                                }
                            }
                            else if (obj is PyChecksumedStream) // Checksumed packets
                            {
                                PyPacket clientpacket = new PyPacket();

                                if (clientpacket.Decode(obj) == false)
                                {
                                    Log.Error("Main", "Cannot decode packet");
                                }
                                else
                                {
                                    new Thread(new ParameterizedThreadStart(HandlePacket)).Start(clientpacket);
                                }
                            }
                            else if (obj is PyTuple)
                            {
                                // The only tuple packet is the LowLevelVersionExchange
                                LowLevelVersionExchange ex = new LowLevelVersionExchange();

                                if (ex.Decode(obj) == false)
                                {
                                    Log.Error("Main", "LowLevelVersionExchange error");
                                }

                                // Reply with the node LowLevelVersionExchange
                                LowLevelVersionExchange reply = new LowLevelVersionExchange();

                                reply.codename = Common.Constants.Game.codename;
                                reply.birthday = Common.Constants.Game.birthday;
                                reply.build = Common.Constants.Game.build;
                                reply.machoVersion = Common.Constants.Game.machoVersion;
                                reply.version = Common.Constants.Game.version;
                                reply.region = Common.Constants.Game.region;

                                Send(reply.Encode(true));
                            }
                            else if (obj is PyObjectEx)
                            {
                                Log.Error("PyObjectEx", PrettyPrinter.Print(obj));
                            }
                            else
                            {
                                Log.Error("Main", PrettyPrinter.Print(obj));
                                Log.Error("Main", "Unhandled packet type");
                            }
                        }
                    }

                }
                catch (Exception)
                {

                }
            }

            /* Code to ADD an account:
            SHA1 sha1 = SHA1.Create();
            byte[] hash = sha1.ComputeHash(Encoding.ASCII.GetBytes("password"));
            char[] strHash = new char[20];

            for (int i = 0; i < 20; i++)
            {
                strHash[i] = (char)hash[i];
            }

            string str = new string(strHash);

            Database.Database.Query("INSERT INTO account(accountID, accountName, password, role, online, banned)VALUES(NULL, 'Username', '" + str + "', 2, 0, 0);");
            */
        }
コード例 #4
0
ファイル: Connection.cs プロジェクト: Reve/EVESharp
        public bool CheckLowLevelVersionExchange(PyTuple packet)
        {
            LowLevelVersionExchange data = new LowLevelVersionExchange();

            if (data.Decode(packet) == false)
            {
                Log.Error("Client", "Wrong LowLevelVersionExchange packet");
                return false;
            }

            if (data.birthday != Common.Constants.Game.birthday)
            {
                Log.Error("Client", "Wrong birthday in LowLevelVersionExchange");
                return false;
            }

            if (data.build != Common.Constants.Game.build)
            {
                Log.Error("Client", "Wrong build in LowLevelVersionExchange");
                return false;
            }

            if (data.codename != Common.Constants.Game.codename + "@" + Common.Constants.Game.region)
            {
                Log.Error("Client", "Wrong codename in LowLevelVersionExchange");
                return false;
            }

            if (data.machoVersion != Common.Constants.Game.machoVersion)
            {
                Log.Error("Client", "Wrong machoVersion in LowLevelVersionExchange");
                return false;
            }

            if (data.version != Common.Constants.Game.version)
            {
                Log.Error("Client", "Wrong version in LowLevelVersionExchange");
                return false;
            }

            if (data.isNode == true)
            {
                if (data.nodeIdentifier != "Node")
                {
                    Log.Error("Client", "Wrong node string in LowLevelVersionExchange");
                    return false;
                }

                Type = ConnectionType.Node;
            }
            else
            {
                Type = ConnectionType.Client;
            }

            return true;
        }