void Handle_ActionsPopoverItemClicked(object sender, ButtonStringPopover.PopoverEventArgs e) { CharacterActionItem item = (CharacterActionItem)e.Tag; if (item.Action != CharacterActionType.None) { CharacterActionResult res = CharacterActions.TakeAction(_CombatState, item.Action, _Character, new List <Character>() { _Character }, item.Tag); switch (res) { case CharacterActionResult.NeedConditionDialog: _ConditionView = new ConditionViewController(); _ConditionView.ConditionApplied += ConditionApplied; MainUI.MainView.AddSubview(_ConditionView.View); break; case CharacterActionResult.NeedNotesDialog: _TextBoxDialog = new TextBoxDialog(); _TextBoxDialog.HeaderText = "Notes"; _TextBoxDialog.Value = _Character.Notes; MainUI.MainView.AddSubview(_TextBoxDialog.View); _TextBoxDialog.OKClicked += Handle_NotesTextBoxDialogOKClicked; break; case CharacterActionResult.NeedMonsterEditorDialog: Monster newMonster = (Monster)Character.Monster.Clone(); _MonsterEditorDialog = new MonsterEditorDialog(newMonster); _MonsterEditorDialog.MonsterEditorComplete += (sd, monster) => { Character.Monster.CopyFrom(newMonster); }; MainUI.MainView.AddSubview(_MonsterEditorDialog.View); break; case CharacterActionResult.RollAttack: DieRollerView.Roller.RollAttack((Attack)item.Tag, _Character); break; case CharacterActionResult.RollAttackSet: DieRollerView.Roller.RollAttackSet((AttackSet)item.Tag, _Character); break; case CharacterActionResult.RollSave: DieRollerView.Roller.RollSave((Monster.SaveType)item.Tag, _Character); break; case CharacterActionResult.RollSkill: var sks = (Tuple <string, string>)item.Tag; DieRollerView.Roller.RollSkill(sks.Item1, sks.Item2, _Character); break; } } }
void DieTextButtonClicked(object sender, EventArgs e) { _TBDialog = new TextBoxDialog(); _TBDialog.SingleLine = true; _TBDialog.Value = _DieText; _TBDialog.HeaderText = "Die Roll"; _TBDialog.OKClicked += (x, ex) => { _DieText = _TBDialog.Value; _DieTextButton.SetText(_DieText); }; MainUI.MainView.Add(_TBDialog.View); }
void HandleSkillDetailClicked(object sender, EventArgs e) { _TBDialog = new TextBoxDialog(); _TBDialog.HeaderText = "Skill Detail"; _TBDialog.SingleLine = true; _TBDialog.Value = _DetailText; _TBDialog.OKClicked += delegate { _DetailText = _TBDialog.Value; SkillDetailButton.SetText(_DetailText); }; DialogParent.Add(_TBDialog.View); }
void HandleNameFieldhandleTouchUpInside(object sender, EventArgs e) { _TextBoxDialog = new TextBoxDialog(); _TextBoxDialog.HeaderText = "Name"; _TextBoxDialog.Value = _Character.Name; _TextBoxDialog.SingleLine = true; _TextBoxDialog.OKClicked += delegate(object s, EventArgs ex) { _Character.Name = _TextBoxDialog.Value; }; MainUI.MainView.AddSubview(_TextBoxDialog.View); }
private void FeatTextClicked(ParsedFeat f) { _TextDialog = new TextBoxDialog(); _TextDialog.Title = "Feat Options"; _TextDialog.Value = f.Choice; _TextDialog.SingleLine = true; _TextDialog.OKClicked += (sender, e) => { CurrentMonster.FeatsList.Remove(f.Text); f.Choice = _TextDialog.Value; CurrentMonster.FeatsList.Add(f.Text); RebuildFeats(); }; DialogParent.Add(_TextDialog.View); }
void Handle_ButtonTouchUpInside(object sender, EventArgs e) { if (_ValueList == null) { if (_Property.PropertyType == typeof(string)) { _TextBoxDialog = new TextBoxDialog(); _TextBoxDialog.HeaderText = DisplayTitle; _TextBoxDialog.Value = (string)Value; _TextBoxDialog.SingleLine = !_Multiline; _TextBoxDialog.OKClicked += Handle_TextBoxDialogOKClicked; _DialogParent.AddSubview(_TextBoxDialog.View); } else if (_Property.PropertyType == typeof(int) || _Property.PropertyType == typeof(int?)) { NumberModifyPopover pop = new NumberModifyPopover(); pop.ShowOnView(_Button); if (_Property.PropertyType == typeof(int?)) { pop.Value = (int?)Value; } else { pop.Value = (int)Value; } pop.ValueType = DisplayTitle; pop.Title = DisplayTitle; pop.Data = _PropertyObject; pop.Nullable = (_Property.PropertyType == typeof(int?)); pop.NumberModified += HandlePopNumberModified; } else if (_Property.PropertyType == typeof(DieRoll)) { _HDDialog = new HDEditorDialog(); _HDDialog.HeaderText = DisplayTitle; _HDDialog.DieRoll = (DieRoll)Value; DialogParent.AddSubview(_HDDialog.View); _HDDialog.OKClicked += Handle_HDDialogOKClicked; } else if (_Property.PropertyType == typeof(bool)) { Value = !(bool)Value; UpdateButton(); } } }
public TextFieldDelegate(TextBoxDialog owner) { this._owner = owner; }