void SpawnOneObject() { Vector2FP random_position = new Vector2FP(); if (!RandomPosition(ref random_position)) { return; } Player player = GetOwnerPlayer(); LogicWorld logic_world = GetLogicWorld(); EntityManager entity_manager = logic_world.GetEntityManager(); IConfigProvider config = logic_world.GetConfigProvider(); BirthPositionInfo birth_info = new BirthPositionInfo(random_position.x, new FixPoint(0), random_position.z, new FixPoint(90)); ObjectCreationContext object_context = new ObjectCreationContext(); object_context.m_object_proxy_id = player.ProxyID; object_context.m_object_type_id = m_object_type_id; object_context.m_object_proto_id = m_object_proto_id; object_context.m_birth_info = birth_info; object_context.m_type_data = config.GetObjectTypeData(object_context.m_object_type_id); object_context.m_proto_data = config.GetObjectProtoData(object_context.m_object_proto_id); object_context.m_logic_world = logic_world; object_context.m_owner_id = ParentObject.ID; object_context.m_is_ai = true; object_context.m_is_local = player.IsLocal; Entity obj = entity_manager.CreateObject(object_context); m_current_objects[obj.ID] = random_position; obj.AddListener(SignalType.Die, m_listener_context); }
public override void InitializeComponent() { BirthPositionInfo birth_info = ParentObject.GetCreationContext().m_birth_info; if (birth_info != null) { m_current_position = birth_info.m_birth_position; m_base_angle = birth_info.m_birth_angle; m_current_space = birth_info.m_space; } else { ParentObject.GetCreationContext().m_birth_info = new BirthPositionInfo(m_current_position.x, m_current_position.y, m_current_position.z, m_base_angle); } if (m_current_space == null) { m_current_space = GetLogicWorld().GetDefaultSceneSpace(); } ObjectProtoData proto_data = ParentObject.GetCreationContext().m_proto_data; if (proto_data != null) { var dic = proto_data.m_component_variables; if (dic != null) { string value; if (dic.TryGetValue("radius", out value)) { m_radius = FixPoint.Parse(value); } } } if (m_collision_sender && m_current_space != null) { m_current_space.m_paitition.AddEntiy(this); } }
public static Entity CreateEntityForSkillAndEffect(Component caller_component, Entity owner_entity, Target projectile_target, Vector3FP position_offset, FixPoint angle_offset, int object_type_id, int object_proto_id, FixPoint object_life_time, EffectGenerator attached_generator) { LogicWorld logic_world = owner_entity.GetLogicWorld(); IConfigProvider config = logic_world.GetConfigProvider(); ObjectTypeData type_data = config.GetObjectTypeData(object_type_id); if (type_data == null) { return(null); } PositionComponent owner_position_cmp = owner_entity.GetComponent(PositionComponent.ID) as PositionComponent; Vector3FP source_pos = owner_position_cmp.CurrentPosition; Vector2FP xz_facing; FixPoint angle; Vector3FP facing; if (projectile_target == null) { xz_facing = owner_position_cmp.Facing2D; angle = owner_position_cmp.FacingAngle; facing.x = xz_facing.x; facing.y = FixPoint.Zero; facing.z = xz_facing.z; } else { Vector3FP target_pos = projectile_target.GetPosition(logic_world); xz_facing.x = target_pos.x - source_pos.x; xz_facing.z = target_pos.z - source_pos.z; xz_facing.Normalize(); angle = xz_facing.ToDegree(); facing = target_pos - source_pos; facing.Normalize(); } Vector2FP side = xz_facing.Perpendicular(); Vector2FP xz_offset = xz_facing * position_offset.z + side * position_offset.x; if (angle_offset != FixPoint.Zero) { angle += angle_offset; FixPoint radian = FixPoint.Degree2Radian(-angle); facing.x = FixPoint.Cos(radian); facing.z = FixPoint.Sin(radian); } Vector3FP birth_position = new Vector3FP(source_pos.x + xz_offset.x, source_pos.y + position_offset.y, source_pos.z + xz_offset.z); BirthPositionInfo birth_info = new BirthPositionInfo(birth_position.x, birth_position.y, birth_position.z, angle, owner_position_cmp.GetCurrentSceneSpace()); ProjectileComponent owner_entity_projectile_component = owner_entity.GetComponent(ProjectileComponent.ID) as ProjectileComponent; if (owner_entity_projectile_component != null) { Entity original_owner = logic_world.GetEntityManager().GetObject(owner_entity_projectile_component.SourceEntityID); if (original_owner != null) { owner_entity = original_owner; } } Player owner_player = owner_entity.GetOwnerPlayer(); ObjectCreationContext object_context = new ObjectCreationContext(); object_context.m_object_proxy_id = owner_player.ProxyID; object_context.m_object_type_id = object_type_id; object_context.m_object_proto_id = object_proto_id; object_context.m_birth_info = birth_info; object_context.m_type_data = type_data; object_context.m_proto_data = config.GetObjectProtoData(object_proto_id); object_context.m_logic_world = logic_world; object_context.m_owner_id = owner_player.ID; object_context.m_is_ai = true; object_context.m_is_local = owner_player.IsLocal; Entity created_entity = logic_world.GetEntityManager().CreateObject(object_context); DeathComponent death_component = created_entity.GetComponent(DeathComponent.ID) as DeathComponent; if (death_component != null && object_life_time > FixPoint.Zero) { death_component.SetLifeTime(object_life_time); } SummonedEntityComponent summoned_component = created_entity.GetComponent(SummonedEntityComponent.ID) as SummonedEntityComponent; if (summoned_component != null) { summoned_component.SetMaster(owner_entity); } ProjectileComponent projectile_component = created_entity.GetComponent(ProjectileComponent.ID) as ProjectileComponent; if (projectile_component != null) { ProjectileParameters param = RecyclableObject.Create <ProjectileParameters>(); param.m_start_time = logic_world.GetCurrentTime(); param.m_life_time = object_life_time; param.m_source_entity_id = owner_entity.ID; param.m_start_position = birth_position; param.m_fixed_facing = facing; if (projectile_target != null) { param.m_target_entity_id = projectile_target.GetEntityID(); param.m_target_position = projectile_target.GetPosition(logic_world); } else { Skill owner_skill = null; SkillComponent skill_componnet = caller_component as SkillComponent; if (skill_componnet != null) { owner_skill = skill_componnet.GetOwnerSkill(); } if (owner_skill != null && owner_skill.GetDefinitionComponent().ExternalDataType == SkillDefinitionComponent.NeedExternalTarget) { param.m_target_entity_id = 0; FixPoint range = owner_skill.GetDefinitionComponent().MaxRange; if (range <= 0) { range = FixPoint.Ten; //ZZWTODO } if (projectile_component.Speed > FixPoint.Zero) { param.m_life_time = range / projectile_component.Speed; } param.m_target_position = param.m_start_position + param.m_fixed_facing * range; } } param.m_generator_id = attached_generator == null ? 0 : attached_generator.ID; projectile_component.InitParam(param); } else if (attached_generator != null) { EffectApplicationData app_data = RecyclableObject.Create <EffectApplicationData>(); app_data.m_original_entity_id = owner_entity.ID; app_data.m_source_entity_id = owner_entity.ID; attached_generator.Activate(app_data, created_entity); RecyclableObject.Recycle(app_data); } return(created_entity); }
public void CopyFrom(BirthPositionInfo rhs) { m_birth_position = rhs.m_birth_position; m_birth_angle = rhs.m_birth_angle; m_space = rhs.m_space; }