コード例 #1
0
        /// <summary>
        /// 更改声音
        /// </summary>
        /// <param name="arg"></param>
        private void OnVolunmPercentSliderValueChanged(float arg)
        {
            UIShowPlayVideosInterfaceDataModelEntity entity = (UIShowPlayVideosInterfaceDataModelEntity)_uiShowPlayVideosInterfaceDataModel.DataEntity;

            entity.VolunmValue   = arg;
            _volumValuetext.text = "音量:" + (arg * 100).ToString() + "%";
        }
コード例 #2
0
        /// <summary>
        /// 按键的点击事件
        /// </summary>
        /// <param name="num"></param>
        private void OnBtnClick(int num)
        {
            UIShowPlayVideosInterfaceDataModelEntity entity = (UIShowPlayVideosInterfaceDataModelEntity)_uiShowPlayVideosInterfaceDataModel.DataEntity;

            switch (num)
            {
            case 0:
                entity.IsClose = !entity.IsClose;
                break;

            case 1:
                entity.IsMax = !entity.IsMax;
                if (entity.IsMax)
                {
                    _buttons[num].GetComponentInChildren <Text>().text = "最小化";
                }
                else
                {
                    _buttons[num].GetComponentInChildren <Text>().text = "最大化";
                }
                break;

            case 2:
                entity.IsPlaying = !entity.IsPlaying;
                break;

            case 3:
                entity.IsFastForward = !entity.IsFastForward;
                break;

            case 4:
                entity.IsBackOff = !entity.IsBackOff;
                break;

            default:
                break;
            }
        }
コード例 #3
0
        /// <summary>
        /// 更改进度条
        /// </summary>
        /// <param name="arg"></param>
        public void OnProgressSliderValueChanged(float arg)
        {
            UIShowPlayVideosInterfaceDataModelEntity entity = (UIShowPlayVideosInterfaceDataModelEntity)_uiShowPlayVideosInterfaceDataModel.DataEntity;

            entity.ProgressValue = arg;
        }