/// <summary> /// 更改声音 /// </summary> /// <param name="arg"></param> private void OnVolunmPercentSliderValueChanged(float arg) { UIShowPlayVideosInterfaceDataModelEntity entity = (UIShowPlayVideosInterfaceDataModelEntity)_uiShowPlayVideosInterfaceDataModel.DataEntity; entity.VolunmValue = arg; _volumValuetext.text = "音量:" + (arg * 100).ToString() + "%"; }
/// <summary> /// 按键的点击事件 /// </summary> /// <param name="num"></param> private void OnBtnClick(int num) { UIShowPlayVideosInterfaceDataModelEntity entity = (UIShowPlayVideosInterfaceDataModelEntity)_uiShowPlayVideosInterfaceDataModel.DataEntity; switch (num) { case 0: entity.IsClose = !entity.IsClose; break; case 1: entity.IsMax = !entity.IsMax; if (entity.IsMax) { _buttons[num].GetComponentInChildren <Text>().text = "最小化"; } else { _buttons[num].GetComponentInChildren <Text>().text = "最大化"; } break; case 2: entity.IsPlaying = !entity.IsPlaying; break; case 3: entity.IsFastForward = !entity.IsFastForward; break; case 4: entity.IsBackOff = !entity.IsBackOff; break; default: break; } }
/// <summary> /// 更改进度条 /// </summary> /// <param name="arg"></param> public void OnProgressSliderValueChanged(float arg) { UIShowPlayVideosInterfaceDataModelEntity entity = (UIShowPlayVideosInterfaceDataModelEntity)_uiShowPlayVideosInterfaceDataModel.DataEntity; entity.ProgressValue = arg; }