public RTPRecorder(MsgKinds msgkinds, int port) { client = new HUDPClient(); client.UDPClientEventReceiveMessage += client_UDPClientEventReceiveMessage; client.SocketMsgKinds = msgkinds; client.ServerPort = port; client.StartServer(); }
public RTPRecorder(MsgKinds msgkinds, int port) { client = new HUDPClient(); client.UDPClientEventReceiveMessage += client_UDPClientEventReceiveMessage; client.SocketMsgKinds = msgkinds; client.ServerPort = port; client.StartServer(); }
public void StartServer() { client.StartServer(); }