//---------------------------------------------------------------------------------------- //根据副本点ID获取该副本的星星成绩 public DaemonCopyVo GetDaemonCopyInfo(uint copyPointId) { DaemonCopyVo copyVo = new DaemonCopyVo(); copyVo.grade = -1; copyVo.usedTimes = 0; for (int i = 0; i < _daemonCopyInfo.Count; ++i) { if (_daemonCopyInfo[i].id == copyPointId) { copyVo.grade = _daemonCopyInfo[i].grade; copyVo.usedTimes = _daemonCopyInfo[i].times; break; } } return(copyVo); }
//显示选中副本详细信息 private void ShowCopyDetailView() { needVigour.text = needVigourValue.ToString(); //显示选中副本需要消耗的体力点 vigour.text = MeVo.instance.vigour.ToString(); vigour.color = MeVo.instance.vigour < needVigourValue? Color.red: new Color(128.0f / 255, 224.0f / 255, 64.0f / 255, 1); smallMap.atlas = copyIconAtlas; smallMap.spriteName = BaseDataMgr.instance.GetMapVo(copyPointId).resource_id.ToString(); DaemonCopyVo copyVo = new DaemonCopyVo(); copyVo = Singleton <DaemonIslandMode> .Instance.GetDaemonCopyInfo(copyPointId); remainCopyTimes = BaseDataMgr.instance.GetMapVo(copyPointId).enter_count - copyVo.usedTimes; UpdateMaxFightTimes(); remainTimes.color = remainCopyTimes > 0? Color.white: Color.red; remainTimes.text = copyVo.usedTimes + "/" + BaseDataMgr.instance.GetMapVo(copyPointId).enter_count; //显示剩余次数 //显示选中副本星星获取数量 int starNum = copyVo.grade; for (int j = 1; j <= 3; ++j) { stars.FindChild("xx" + j).GetComponent <UISprite>().spriteName = j <= starNum?"xingxing1":"kongxing"; } string[] monsters = StringUtils.GetValueListFromString( BaseDataMgr.instance.GetSysDaemonIslandTree(copyPointId).monster_icon); ShowMonsters(monsterList, monsters, monstersGrid); string[] bosses = StringUtils.GetValueListFromString( BaseDataMgr.instance.GetSysDaemonIslandTree(copyPointId).boss_icon); ShowMonsters(bossList, bosses, bossGrid); ShowGoods(goodsList, goodsGrid); ShowFastFuncState(); }
//切换章节后调用刷新 private void UpdateCopyInfoByCity() { worldName.text = BaseDataMgr.instance.GetSysDaemonIslandTree(selectWorldId).name; worldName.SetActive(true); UpDateCityChangeButtonState(); //基本信息更新 string[] copypointId; copypointId = StringUtils.GetValueListFromString(BaseDataMgr.instance.GetSysDaemonIslandTree(selectWorldId).list); SysMapVo copyPointInfo; for (int i = 0; i < copyPoints.Count; ++i) { copyPointInfo = BaseDataMgr.instance.GetMapVo(uint.Parse(copypointId[i])); copyPoints[i].FindChild("Name").GetComponent <UILabel>().text = copyPointInfo.name; copyPoints[i].FindChild("ditu").GetComponent <UISprite>().spriteName = BaseDataMgr.instance.GetMapVo(uint.Parse(copypointId[i])).resource_id.ToString(); } //根据后端数据更新副本点信息 DaemonCopyVo copyVo = new DaemonCopyVo(); int grade; int usedTimes; uint newMapId; getStarsNum = 0; for (int i = 0; i < copypointId.Length; ++i) { copyVo = Singleton <DaemonIslandMode> .Instance.GetDaemonCopyInfo(uint.Parse(copypointId[i])); grade = copyVo.grade; usedTimes = copyVo.usedTimes; //更新可玩次数 copyPoints[i].FindChild("Times").GetComponent <UILabel>().text = usedTimes + "/" + BaseDataMgr.instance.GetMapVo(uint.Parse(copypointId[i])).enter_count; copyPoints[i].FindChild("Times").GetComponent <UILabel>().color = usedTimes < (BaseDataMgr.instance.GetMapVo(uint.Parse(copypointId[i])).enter_count)? Color.white: Color.red; getStarsNum += (grade > 0?grade:0); for (int j = 1; j <= 3; ++j) //更新副本星星获取数量 { copyPoints [i].FindChild("xx" + j).GetComponent <UISprite>().spriteName = j <= grade?"xingxing1":"kongxing"; } //更新副本开启状态 newMapId = Singleton <DaemonIslandMode> .Instance.NewOpenMapId; if (grade >= 0 || uint.Parse(copypointId[i]) == newMapId) //开启该副本点 { copyPoints[i].GetComponent <BoxCollider>().enabled = true; copyPoints[i].FindChild("suo").gameObject.SetActive(false); copyPoints[i].FindChild("zhezao").gameObject.SetActive(false); copyPoints[i].FindChild("new").gameObject.SetActive(false); // UIUtils.ChangeNormalShader( copyPoints[i].FindChild("ditu").GetComponent<UISprite>(), NORMAL_COPY_POINT_DEPTH); copyPoints[i].FindChild("ditu").GetComponent <UISprite>().atlas = copyIconAtlas; copyPoints[i].FindChild("ditu").GetComponent <UISprite>().depth = NORMAL_COPY_POINT_DEPTH; if (grade < 0 && uint.Parse(copypointId[i]) == newMapId) { copyPoints[i].FindChild("new").gameObject.SetActive(true); } } else { copyPoints[i].GetComponent <BoxCollider>().enabled = false; copyPoints[i].FindChild("new").gameObject.SetActive(false); copyPoints[i].FindChild("suo").gameObject.SetActive(true); copyPoints[i].FindChild("zhezao").gameObject.SetActive(true); // UIUtils.ChangeGrayShader( copyPoints[i].FindChild("ditu").GetComponent<UISprite>(), GRAY_COPY_POINT_DEPTH); copyPoints[i].FindChild("ditu").GetComponent <UISprite>().atlas = copyIconGrayAtlas; copyPoints[i].FindChild("ditu").GetComponent <UISprite>().depth = GRAY_COPY_POINT_DEPTH; } copyPoints[i].gameObject.SetActive(true); } UpdateBoxInfo(); // 更新宝箱状态 }