public void Destroy(Cash product) { var entity = new Cash(); entity.ID = product.ID; entities.Cash.Attach(entity); entities.Cash.Remove(entity); entities.SaveChanges(); }
public void Update(Cash product) { var entity = new Cash(); entity.Datetime = product.Datetime; entity.Costs = product.Costs; entity.Income = product.Income; entity.Cashless = product.Cashless; entity.Result = product.Result; entities.Cash.Attach(entity); entities.Entry(entity).State = EntityState.Modified; entities.SaveChanges(); }
public void Create(Cash product) { var entity = new Cash(); entity.Datetime= product.Datetime; entity.Costs = product.Costs; entity.Income = product.Income; entity.Cashless = product.Cashless; entity.Result = product.Result; entities.Cash.Add(entity); entities.SaveChanges(); product.ID = entity.ID; }