void _monitor_Movement(object sender, MovementMonitorEventArgs e) { _position.X = e.X; _position.Y = e.Y; UpdateSample(); }
private void _monitor_Movement(object sender, MovementMonitorEventArgs e) { UpdateSampleBasedOnManipulation(e.X, e.Y); }
void _monitor_Movement(object sender, MovementMonitorEventArgs e) { UpdateSampleBasedOnManipulation(e.X, e.Y); }