コード例 #1
0
ファイル: Texture.cs プロジェクト: thuskey/CodeWalker
 /// <summary>
 /// Writes the data-block to a stream.
 /// </summary>
 public override void Write(ResourceDataWriter writer, params object[] parameters)
 {
     writer.Write(FullData);
 }
コード例 #2
0
 public override void Write(ResourceDataWriter writer, params object[] parameters)
 {
     throw new NotImplementedException();
 }
コード例 #3
0
ファイル: ResourceBuilder.cs プロジェクト: rt-2/CodeWalker
        public static byte[] Build(ResourceFileBase fileBase, int version)
        {
            fileBase.FilePagesInfo = new ResourcePagesInfo();

            IList <IResourceBlock> systemBlocks;
            IList <IResourceBlock> graphicBlocks;

            GetBlocks(fileBase, out systemBlocks, out graphicBlocks);

            int systemPageSize = BASE_SIZE;// *4;
            int systemPageCount;

            AssignPositions(systemBlocks, 0x50000000, ref systemPageSize, out systemPageCount);

            int graphicsPageSize = BASE_SIZE;
            int graphicsPageCount;

            AssignPositions(graphicBlocks, 0x60000000, ref graphicsPageSize, out graphicsPageCount);



            fileBase.FilePagesInfo.SystemPagesCount = 0;
            if (systemPageCount > 0)
            {
                fileBase.FilePagesInfo.SystemPagesCount = 1; // (byte)systemPageCount; //1
            }
            fileBase.FilePagesInfo.GraphicsPagesCount = (byte)graphicsPageCount;



            var systemStream   = new MemoryStream();
            var graphicsStream = new MemoryStream();
            var resourceWriter = new ResourceDataWriter(systemStream, graphicsStream);

            resourceWriter.Position = 0x50000000;
            foreach (var block in systemBlocks)
            {
                resourceWriter.Position = block.FilePosition;

                var pos_before = resourceWriter.Position;
                block.Write(resourceWriter);
                var pos_after = resourceWriter.Position;

                if ((pos_after - pos_before) != block.BlockLength)
                {
                    throw new Exception("error in system length");
                }
            }

            resourceWriter.Position = 0x60000000;
            foreach (var block in graphicBlocks)
            {
                resourceWriter.Position = block.FilePosition;

                var pos_before = resourceWriter.Position;
                block.Write(resourceWriter);
                var pos_after = resourceWriter.Position;

                if ((pos_after - pos_before) != block.BlockLength)
                {
                    throw new Exception("error in graphics length");
                }
            }



            var sysDataSize = 0x2000;

            while (sysDataSize < systemStream.Length)
            {
                sysDataSize *= 2;
            }
            var sysData = new byte[sysDataSize];

            systemStream.Flush();
            systemStream.Position = 0;
            systemStream.Read(sysData, 0, (int)systemStream.Length);


            var gfxPageSize = 0x2000;

            while (gfxPageSize != graphicsPageSize)
            {
                gfxPageSize *= 2;
            }
            var gfxDataSize = graphicsPageCount * gfxPageSize;
            var gfxData     = new byte[gfxDataSize];

            graphicsStream.Flush();
            graphicsStream.Position = 0;
            graphicsStream.Read(gfxData, 0, (int)graphicsStream.Length);



            uint uv = (uint)version;
            uint sv = (uv >> 4) & 0xF;
            uint gv = (uv >> 0) & 0xF;

            //uint sf = RpfResourceFileEntry.GetFlagsFromSize(sysDataSize, sv);
            //uint gf = RpfResourceFileEntry.GetFlagsFromSize(gfxDataSize, gv); //TODO: might be broken...

            uint sf = RpfResourceFileEntry.GetFlagsFromBlocks((uint)systemPageCount, (uint)systemPageSize, sv);
            uint gf = RpfResourceFileEntry.GetFlagsFromBlocks((uint)graphicsPageCount, (uint)graphicsPageSize, gv);

            var tdatasize = sysDataSize + gfxDataSize;
            var tdata     = new byte[tdatasize];

            Buffer.BlockCopy(sysData, 0, tdata, 0, sysDataSize);
            Buffer.BlockCopy(gfxData, 0, tdata, sysDataSize, gfxDataSize);


            var cdata = Compress(tdata);


            var dataSize = 16 + cdata.Length;// sysDataSize + gfxDataSize;
            var data     = new byte[dataSize];

            byte[] h1 = BitConverter.GetBytes((uint)0x37435352);
            byte[] h2 = BitConverter.GetBytes((int)version);
            byte[] h3 = BitConverter.GetBytes(sf);
            byte[] h4 = BitConverter.GetBytes(gf);
            Buffer.BlockCopy(h1, 0, data, 0, 4);
            Buffer.BlockCopy(h2, 0, data, 4, 4);
            Buffer.BlockCopy(h3, 0, data, 8, 4);
            Buffer.BlockCopy(h4, 0, data, 12, 4);
            Buffer.BlockCopy(cdata, 0, data, 16, cdata.Length);
            //Buffer.BlockCopy(sysData, 0, data, 16, sysDataSize);
            //Buffer.BlockCopy(gfxData, 0, data, 16 + sysDataSize, gfxDataSize);

            return(data);
        }