internal static int GenerateIntKey() { return(ThreadSafeRandom.Next(1000000000, int.MaxValue)); }
internal static ushort GenerateUShortKey() { return((ushort)ThreadSafeRandom.Next(10000, ushort.MaxValue)); }
internal static sbyte GenerateSByteKey() { return((sbyte)ThreadSafeRandom.Next(100, 127)); }
internal static char GenerateCharKey() { return((char)ThreadSafeRandom.Next(10000, 60000)); }
internal static byte GenerateByteKey() { return((byte)ThreadSafeRandom.Next(100, 255)); }