コード例 #1
0
ファイル: AndroidWorker.cs プロジェクト: ysk1965/UnityProject
            // called from native Android plugin, from separate thread
            public void OnSuccess(string buildPath, string[] paths, string[] hashes, string summaryHash)
            {
                var fileHashes = new FileHash[hashes.Length];

                for (var i = 0; i < hashes.Length; i++)
                {
                    var hash = hashes[i];
                    var path = paths[i];

                    fileHashes[i] = new FileHash(path, hash);
                }

                var buildHashes = new BuildHashes(buildPath, fileHashes, summaryHash);

                parent.Complete(HashGeneratorResult.FromBuildHashes(buildHashes));
            }
コード例 #2
0
        public override void Execute()
        {
            base.Execute();

            try
            {
                var buildFolder = Path.GetFullPath(Application.dataPath + @"\..\");
                var t           = new Thread(GenerateHashThread);
                t.Start(buildFolder);
            }
            catch (Exception e)
            {
                Debug.LogError(ACTkConstants.LogPrefix + "Something went wrong while calculating hash!\n" + e);
                Complete(HashGeneratorResult.FromError(e.ToString()));
            }
        }
コード例 #3
0
        private void GenerateHashThread(object folder)
        {
            var buildFolder = (string)folder;

            try
            {
                var sha1 = new SHA1Wrapper();
#if ENABLE_IL2CPP
                var il2cpp = true;
#else
                var il2cpp = false;
#endif
                var buildHashes = GetBuildHashes(buildFolder, CodeHashGenerator.GetFileFiltersStandaloneWindows(il2cpp), sha1);
                sha1.Clear();
                Complete(HashGeneratorResult.FromBuildHashes(buildHashes));
            }
            catch (Exception e)
            {
                Debug.LogError(ACTkConstants.LogPrefix + "Something went wrong in thread: " + e);
                Complete(HashGeneratorResult.FromError(e.ToString()));
            }
        }
コード例 #4
0
ファイル: AndroidWorker.cs プロジェクト: ysk1965/UnityProject
 // called from native Android plugin, from separate thread
 public void OnError(string errorMessage)
 {
     parent.Complete(HashGeneratorResult.FromError(errorMessage));
 }
コード例 #5
0
 // called from native Android plugin, from separate thread
 public void OnSuccess(string hash)
 {
     parent.Complete(HashGeneratorResult.FromCodeHash(hash));
 }