// This copies all properties to another thing public void CopyPropertiesTo(Vertex v) { v.BeforePropsChange(); // Copy properties v.pos = pos; base.CopyPropertiesTo(v); }
// This copies all properties to another thing public void CopyPropertiesTo(Vertex v) { v.BeforePropsChange(); // Copy properties v.pos = pos; v.zceiling = zceiling; //mxd v.zfloor = zfloor; //mxd base.CopyPropertiesTo(v); }