internal static void AsyncRaiseRunning(object sender, AnycastServer server) { object[] args = { sender, new RunningEventArgs(server) }; AnycastEventThrower.QueueUserWorkItem(new RaiseEvent(_RaiseRunning), args); }
public RunningEventArgs(AnycastServer server) { this.Server = server; }
public LoginAuthRespHandler(AnycastServer server) : base(server) { }
public HeartBeatRespHandler(AnycastServer server) : base(server) { }
public SessionManager(AnycastServer server) { _server = server; }
public ServerHandlerBase(AnycastServer server) { this.Server = server; }
public ServerLogicHandler(AnycastServer server) : base(server) { }