private bool[,] extractHitboxTiles(CCTileMapLayer physicsLayer, CCTileMap physicsMap) { bool[,] Tile = new bool[(int)physicsLayer.LayerSize.Size.Width, (int)physicsLayer.LayerSize.Size.Height]; //erstellt ein bool Abbild der Map Dictionary<string,string> tileProperties; for (int x = 1; x < physicsLayer.LayerSize.Size.Width - 1; x++) { for (int y = 1; y < physicsLayer.LayerSize.Size.Height - 1; y++) { //wenn das tile allein steht, dann ist es ein Element der Hitbox tileProperties = physicsMap.TilePropertiesForGID (physicsLayer.TileGIDAndFlags (new CCTileMapCoordinates (x, y)).Gid); if (tileProperties != null) { tileProperties = physicsMap.TilePropertiesForGID (physicsLayer.TileGIDAndFlags (new CCTileMapCoordinates (x - 1, y)).Gid); if (tileProperties == null) { Tile [x, y] = true; } tileProperties = null; tileProperties = physicsMap.TilePropertiesForGID (physicsLayer.TileGIDAndFlags (new CCTileMapCoordinates (x + 1, y)).Gid); if (tileProperties == null) { Tile [x, y] = true; } tileProperties = null; tileProperties = physicsMap.TilePropertiesForGID (physicsLayer.TileGIDAndFlags (new CCTileMapCoordinates (x, y - 1)).Gid); if (tileProperties == null) { Tile [x, y] = true; } tileProperties = null; tileProperties = physicsMap.TilePropertiesForGID (physicsLayer.TileGIDAndFlags (new CCTileMapCoordinates (x, y + 1)).Gid); if (tileProperties == null) { Tile [x, y] = true; } tileProperties = null; } } } return Tile; }