コード例 #1
0
ファイル: CCSkewTo.cs プロジェクト: lonag/cocos-u3d
        public static CCSkewTo actionWithDuration(float t, float sx, float sy)
        {
            CCSkewTo pSkewTo = new CCSkewTo();

            if (pSkewTo != null)
            {
                if (pSkewTo.initWithDuration(t, sx, sy))
                {
                    //pSkewTo->autorelease();
                }
                else
                {
                    //CC_SAFE_DELETE(pSkewTo);
                }
            }

            return(pSkewTo);
        }
コード例 #2
0
ファイル: CCSkewTo.cs プロジェクト: lonag/cocos-u3d
        public override CCObject copyWithZone(CCZone pZone)
        {
            CCZone   pNewZone = null;
            CCSkewTo pCopy    = null;

            if (pZone != null && pZone.m_pCopyObject != null)
            {
                //in case of being called at sub class
                pCopy = (CCSkewTo)(pZone.m_pCopyObject);
            }
            else
            {
                pCopy = new CCSkewTo();
                pZone = pNewZone = new CCZone(pCopy);
            }

            base.copyWithZone(pZone);

            pCopy.initWithDuration(m_fDuration, m_fEndSkewX, m_fEndSkewY);

            //CC_SAFE_DELETE(pNewZone);
            return(pCopy);
        }