public bool initOneTwo(CCFiniteTimeAction action1, CCFiniteTimeAction action2) { Debug.Assert(action1 != null); Debug.Assert(action2 != null); bool bRet = false; float d1 = action1.duration; float d2 = action2.duration; if (base.initWithDuration(Math.Max(d1, d2))) { m_pOne = action1; m_pTwo = action2; if (d1 > d2) { m_pTwo = CCSequence.actionOneTwo(action2, CCDelayTime.actionWithDuration(d1 - d2)); } else if (d1 < d2) { m_pOne = CCSequence.actionOneTwo(action1, CCDelayTime.actionWithDuration(d2 - d1)); } bRet = true; } return(bRet); }
public static CCDelayTime actionWithDuration(float d) { CCDelayTime pAction = new CCDelayTime(); pAction.initWithDuration(d); return(pAction); }
public override CCObject copyWithZone(CCZone pZone) { CCZone pNewZone = null; CCDelayTime pCopy = null; if (pZone != null && pZone.m_pCopyObject != null) { //in case of being called at sub class pCopy = (CCDelayTime)(pZone.m_pCopyObject); } else { pCopy = new CCDelayTime(); pZone = pNewZone = new CCZone(pCopy); } base.copyWithZone(pZone); return(pCopy); }