public CCAffineTransform ParentToNodeTransform() { if (m_bInverseDirty) { m_sInverse = CCAffineTransform.Invert(NodeToParentTransform()); m_bInverseDirty = false; } return(m_sInverse); }
public CCAffineTransform WorldToNodeTransform() { return(CCAffineTransform.Invert(NodeToWorldTransform())); }