public override bool UpdateUsedResources(IProgressMonitor monitor, ChangedResourceCollection changedResourceCollection) { bool flag = GameProjectContent.UpdateResourcesInObjectData(this.Content.ObjectData, changedResourceCollection); bool flag2 = GameProjectContent.UpdateResourcesInAnimationData(this.Content.Animation, changedResourceCollection); return(flag || flag2); }
public override bool UpdateUsedResources(IProgressMonitor monitor, ChangedResourceCollection changedResourceCollection) { return(GameProjectContent.UpdateResourcesInObjectData(this.Content.ObjectData, changedResourceCollection) || GameProjectContent.UpdateResourcesInAnimationData(this.Content.Animation, changedResourceCollection)); }