public static void CleanResources() { Instance.StartCoroutine(CocoWait.WaitForFrame(1, () => { Resources.UnloadUnusedAssets(); System.GC.Collect(); })); }
protected override void Start() { base.Start(); RegisterListener(ListenStartPoint.OnStart); StartCoroutine(CocoWait.WaitForFrame(1, () => RegisterListener(ListenStartPoint.AfterStart))); }